From da9a510c32c9a1d6fc2e82e23d0b6b1f1a6a7f83 Mon Sep 17 00:00:00 2001 From: nsfisis Date: Sun, 20 Apr 2025 19:32:59 +0900 Subject: refactor: prefer using qualified name --- src/rtw/material.zig | 6 ++---- 1 file changed, 2 insertions(+), 4 deletions(-) (limited to 'src/rtw/material.zig') diff --git a/src/rtw/material.zig b/src/rtw/material.zig index c1f33ee..f901f26 100644 --- a/src/rtw/material.zig +++ b/src/rtw/material.zig @@ -1,6 +1,4 @@ const std = @import("std"); -const debug = std.debug; -const math = std.math; const Ray = @import("ray.zig").Ray; const vec = @import("vec.zig"); @@ -66,7 +64,7 @@ pub const MetalMaterial = struct { fuzz: f64, fn scatter(mat: MetalMaterial, r_in: Ray, record: HitRecord, attenuation: *Color, scattered: *Ray, rng: Random) bool { - debug.assert(mat.fuzz <= 1.0); + std.debug.assert(mat.fuzz <= 1.0); const reflected = reflect(r_in.dir.normalized(), record.normal); scattered.* = .{ .origin = record.p, .dir = reflected.add(randomPointInUnitSphere(rng).mul(mat.fuzz)), .time = r_in.time }; attenuation.* = mat.albedo; @@ -96,7 +94,7 @@ pub const DielectricMaterial = struct { fn reflectance(cos: f64, refraction_idx: f64) f64 { const r0 = (1.0 - refraction_idx) / (1.0 + refraction_idx); const r1 = r0 * r0; - return r1 + (1.0 - r1) * math.pow(f64, 1.0 - cos, 5.0); + return r1 + (1.0 - r1) * std.math.pow(f64, 1.0 - cos, 5.0); } }; -- cgit v1.2.3-70-g09d2