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-rw-r--r--frontend/src/routes/golf/watch/App.tsx96
1 files changed, 65 insertions, 31 deletions
diff --git a/frontend/src/routes/golf/watch/App.tsx b/frontend/src/routes/golf/watch/App.tsx
index 6649251..b24833f 100644
--- a/frontend/src/routes/golf/watch/App.tsx
+++ b/frontend/src/routes/golf/watch/App.tsx
@@ -1,32 +1,45 @@
-import { useState, useEffect } from 'react';
-import useWebSocket, { ReadyState } from 'react-use-websocket';
-import Connecting from './apps/Connecting.jsx';
-import Waiting from './apps/Waiting.jsx';
-import Gaming from './apps/Gaming.jsx';
-import Failed from './apps/Failed.jsx';
-import type { WatchState } from './WatchState.js';
+import { useState, useEffect } from "react";
+import useWebSocket, { ReadyState } from "react-use-websocket";
+import Connecting from "./apps/Connecting.jsx";
+import Waiting from "./apps/Waiting.jsx";
+import Gaming from "./apps/Gaming.jsx";
+import Failed from "./apps/Failed.jsx";
+import type { WatchState } from "./WatchState.js";
type Props = {
gameId: number;
};
type WebSocketMessage =
- { type: 'connect' }
- | { type: 'prepare'; data: { problem: string } }
- | { type: 'ready' }
- | { type: 'start'; data: { startTime: string } }
- | { type: 'finish'; data: { yourScore: number | null; opponentScore: number | null } }
- | { type: 'score'; data: { score: number } }
- | { type: 'code'; data: { code: string } }
- | { type: 'watch'; data: { problem: string; scoreA: number | null; codeA: string; scoreB: number | null; codeB: string } }
+ | { type: "connect" }
+ | { type: "prepare"; data: { problem: string } }
+ | { type: "ready" }
+ | { type: "start"; data: { startTime: string } }
+ | {
+ type: "finish";
+ data: { yourScore: number | null; opponentScore: number | null };
+ }
+ | { type: "score"; data: { score: number } }
+ | { type: "code"; data: { code: string } }
+ | {
+ type: "watch";
+ data: {
+ problem: string;
+ scoreA: number | null;
+ codeA: string;
+ scoreB: number | null;
+ codeB: string;
+ };
+ };
export default ({ gameId }: Props) => {
// const socketUrl = `wss://t.nil.ninja/iosdc/2024/sock/golf/${gameId}/watch/`;
const socketUrl = `ws://localhost:8002/sock/golf/${gameId}/watch/`;
- const { lastJsonMessage, readyState } = useWebSocket<WebSocketMessage>(socketUrl);
+ const { lastJsonMessage, readyState } =
+ useWebSocket<WebSocketMessage>(socketUrl);
- const [watchState, setWatchState] = useState<WatchState>('connecting');
+ const [watchState, setWatchState] = useState<WatchState>("connecting");
const [problem, setProblem] = useState<string | null>(null);
@@ -37,28 +50,37 @@ export default ({ gameId }: Props) => {
useEffect(() => {
if (readyState === ReadyState.UNINSTANTIATED) {
- setWatchState('failed');
- } else if (readyState === ReadyState.CLOSING || readyState === ReadyState.CLOSED) {
- if (watchState !== 'finished') {
- setWatchState('failed');
+ setWatchState("failed");
+ } else if (
+ readyState === ReadyState.CLOSING ||
+ readyState === ReadyState.CLOSED
+ ) {
+ if (watchState !== "finished") {
+ setWatchState("failed");
}
} else if (readyState === ReadyState.CONNECTING) {
- setWatchState('connecting');
+ setWatchState("connecting");
} else if (readyState === ReadyState.OPEN) {
if (lastJsonMessage !== null) {
- if (lastJsonMessage.type === 'watch') {
- const { problem, scoreA: scoreA_, codeA: codeA_, scoreB: scoreB_, codeB: codeB_ } = lastJsonMessage.data;
+ if (lastJsonMessage.type === "watch") {
+ const {
+ problem,
+ scoreA: scoreA_,
+ codeA: codeA_,
+ scoreB: scoreB_,
+ codeB: codeB_,
+ } = lastJsonMessage.data;
setProblem(problem);
setScoreA(scoreA_);
setCodeA(codeA_);
setScoreB(scoreB_);
setCodeB(codeB_);
- setWatchState('gaming');
+ setWatchState("gaming");
} else {
- setWatchState('failed');
+ setWatchState("failed");
}
} else {
- setWatchState('waiting');
+ setWatchState("waiting");
}
}
}, [readyState, lastJsonMessage]);
@@ -67,10 +89,22 @@ export default ({ gameId }: Props) => {
<div>
<h1>Game #{gameId} watching</h1>
<div>
- {watchState === 'connecting' ? (<Connecting gameId={gameId} />)
- : watchState === 'waiting' ? (<Waiting gameId={gameId} />)
- : watchState === 'gaming' || watchState === 'finished' ? (<Gaming gameId={gameId} problem={problem} scoreA={scoreA} codeA={codeA} scoreB={scoreB} codeB={codeB} />)
- : (<Failed gameId={gameId} />)}
+ {watchState === "connecting" ? (
+ <Connecting gameId={gameId} />
+ ) : watchState === "waiting" ? (
+ <Waiting gameId={gameId} />
+ ) : watchState === "gaming" || watchState === "finished" ? (
+ <Gaming
+ gameId={gameId}
+ problem={problem}
+ scoreA={scoreA}
+ codeA={codeA}
+ scoreB={scoreB}
+ codeB={codeB}
+ />
+ ) : (
+ <Failed gameId={gameId} />
+ )}
</div>
</div>
);