From 46f9ba5d8c295454381655e6ec02ad3cf8bd79db Mon Sep 17 00:00:00 2001 From: nsfisis Date: Fri, 6 Mar 2026 02:18:40 +0900 Subject: style: switch from tab to space indentation in frontend and worker/php Update biome.json indentStyle from "tab" to "space" and reformat all files in both workspaces. Co-Authored-By: Claude Opus 4.6 --- frontend/app/pages/GolfWatchPage.tsx | 116 +++++++++++++++++------------------ 1 file changed, 58 insertions(+), 58 deletions(-) (limited to 'frontend/app/pages/GolfWatchPage.tsx') diff --git a/frontend/app/pages/GolfWatchPage.tsx b/frontend/app/pages/GolfWatchPage.tsx index 168bd6f..013e1a0 100644 --- a/frontend/app/pages/GolfWatchPage.tsx +++ b/frontend/app/pages/GolfWatchPage.tsx @@ -11,69 +11,69 @@ type LatestGameState = components["schemas"]["LatestGameState"]; type RankingEntry = components["schemas"]["RankingEntry"]; export default function GolfWatchPage({ gameId }: { gameId: string }) { - const [game, setGame] = useState(null); - const [ranking, setRanking] = useState([]); - const [gameStates, setGameStates] = useState<{ - [key: string]: LatestGameState; - }>({}); - const [loading, setLoading] = useState(true); - const [error, setError] = useState(false); + const [game, setGame] = useState(null); + const [ranking, setRanking] = useState([]); + const [gameStates, setGameStates] = useState<{ + [key: string]: LatestGameState; + }>({}); + const [loading, setLoading] = useState(true); + const [error, setError] = useState(false); - const gameIdNum = Number(gameId); + const gameIdNum = Number(gameId); - usePageTitle( - game - ? `Golf Watching ${game.display_name} | ${APP_NAME}` - : `Golf Watching | ${APP_NAME}`, - ); + usePageTitle( + game + ? `Golf Watching ${game.display_name} | ${APP_NAME}` + : `Golf Watching | ${APP_NAME}`, + ); - useEffect(() => { - const apiClient = createApiClient(); - Promise.all([ - apiClient.getGame(gameIdNum), - apiClient.getGameWatchRanking(gameIdNum), - apiClient.getGameWatchLatestStates(gameIdNum), - ]) - .then(([{ game }, { ranking }, { states }]) => { - setGame(game); - setRanking(ranking); - setGameStates(states); - }) - .catch(() => setError(true)) - .finally(() => setLoading(false)); - }, [gameIdNum]); + useEffect(() => { + const apiClient = createApiClient(); + Promise.all([ + apiClient.getGame(gameIdNum), + apiClient.getGameWatchRanking(gameIdNum), + apiClient.getGameWatchLatestStates(gameIdNum), + ]) + .then(([{ game }, { ranking }, { states }]) => { + setGame(game); + setRanking(ranking); + setGameStates(states); + }) + .catch(() => setError(true)) + .finally(() => setLoading(false)); + }, [gameIdNum]); - const store = useMemo(() => { - if (!game) return null; - return createStore(); - }, [game]); + const store = useMemo(() => { + if (!game) return null; + return createStore(); + }, [game]); - if (loading) { - return ( -
-

Loading...

-
- ); - } + if (loading) { + return ( +
+

Loading...

+
+ ); + } - if (error || !game || !store) { - return ( -
-

試合が見つかりませんでした

-
- ); - } + if (error || !game || !store) { + return ( +
+

試合が見つかりませんでした

+
+ ); + } - return ( - - - - - - ); + return ( + + + + + + ); } -- cgit v1.3.1