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const std = @import("std");
pub fn Rc(comptime T: type) type {
const Cell = struct {
value: T,
ref_count: usize,
};
return struct {
const Self = @This();
allocator: std.mem.Allocator,
ptr: *Cell,
pub fn init(allocator: std.mem.Allocator) !Self {
const ptr = try allocator.create(Cell);
ptr.ref_count = 1;
return .{
.allocator = allocator,
.ptr = ptr,
};
}
pub fn deinit(self: *const Self) void {
self.ptr.ref_count -= 1;
if (self.ptr.ref_count == 0) {
self.allocator.destroy(self.ptr);
}
}
pub fn clone(self: *const Self) Self {
self.ptr.ref_count += 1;
return .{
.allocator = self.allocator,
.ptr = self.ptr,
};
}
pub fn get(self: *const Self) *const T {
return &self.ptr.value;
}
pub fn get_mut(self: *Self) *T {
return &self.ptr.value;
}
};
}
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