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authornsfisis <nsfisis@gmail.com>2024-08-05 04:39:51 +0900
committernsfisis <nsfisis@gmail.com>2024-08-05 05:14:30 +0900
commit1325626397703567828a903a82fc1ed8626dbad4 (patch)
treed667f50894676a7bb208c03a7e96812ef0d029b9
parent940fc430a5c8fa7a1454cc84586eaca2722ac757 (diff)
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feat(backend): enqueue exec task when players submit their code
-rw-r--r--backend/game/hub.go8
-rw-r--r--backend/taskqueue/tasks.go17
2 files changed, 13 insertions, 12 deletions
diff --git a/backend/game/hub.go b/backend/game/hub.go
index a44bce0..0b12ce9 100644
--- a/backend/game/hub.go
+++ b/backend/game/hub.go
@@ -176,8 +176,12 @@ func (hub *gameHub) run() {
case *playerMessageC2SSubmit:
// TODO: assert game state is gaming
log.Printf("submit: %v", message.message)
- // code := msg.Data.Code
- // TODO
+ code := msg.Data.Code
+ task, err := taskqueue.NewExecTask(hub.game.gameID, message.client.playerID, code)
+ if err != nil {
+ log.Fatalf("failed to create task: %v", err)
+ }
+ hub.taskQueue.Enqueue(task)
default:
log.Printf("unexpected message type: %T", message.message)
}
diff --git a/backend/taskqueue/tasks.go b/backend/taskqueue/tasks.go
index 2891a36..cd67948 100644
--- a/backend/taskqueue/tasks.go
+++ b/backend/taskqueue/tasks.go
@@ -10,20 +10,17 @@ const (
TaskTypeExec = "exec"
)
-type Testcase struct {
- Stdin string
- Stdout string
-}
-
type TaskExecPlayload struct {
- Code string
- Testcases []*Testcase
+ GameID int
+ UserID int
+ Code string
}
-func NewExecTask(code string, testcases []*Testcase) (*asynq.Task, error) {
+func NewExecTask(gameID, userID int, code string) (*asynq.Task, error) {
payload, err := json.Marshal(TaskExecPlayload{
- Code: code,
- Testcases: testcases,
+ GameID: gameID,
+ UserID: userID,
+ Code: code,
})
if err != nil {
return nil, err