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path: root/backend/game/client.go
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Diffstat (limited to 'backend/game/client.go')
-rw-r--r--backend/game/client.go64
1 files changed, 40 insertions, 24 deletions
diff --git a/backend/game/client.go b/backend/game/client.go
index fa699ce..5bcb98f 100644
--- a/backend/game/client.go
+++ b/backend/game/client.go
@@ -2,6 +2,7 @@ package game
import (
"encoding/json"
+ "fmt"
"log"
"time"
@@ -16,32 +17,32 @@ type playerClient struct {
}
// Receives messages from the client and sends them to the hub.
-func (c *playerClient) readPump() {
+func (c *playerClient) readPump() error {
defer func() {
log.Printf("closing player client")
c.hub.unregisterPlayer <- c
c.conn.Close()
}()
c.conn.SetReadLimit(maxMessageSize)
- c.conn.SetReadDeadline(time.Now().Add(pongWait))
- c.conn.SetPongHandler(func(string) error { c.conn.SetReadDeadline(time.Now().Add(pongWait)); return nil })
+ if err := c.conn.SetReadDeadline(time.Now().Add(pongWait)); err != nil {
+ return err
+ }
+ c.conn.SetPongHandler(func(string) error { return c.conn.SetReadDeadline(time.Now().Add(pongWait)) })
for {
var rawMessage map[string]json.RawMessage
if err := c.conn.ReadJSON(&rawMessage); err != nil {
- log.Printf("error: %v", err)
- return
+ return err
}
message, err := asPlayerMessageC2S(rawMessage)
if err != nil {
- log.Printf("error: %v", err)
- return
+ return err
}
c.hub.playerC2SMessages <- &playerMessageC2SWithClient{c, message}
}
}
// Receives messages from the hub and sends them to the client.
-func (c *playerClient) writePump() {
+func (c *playerClient) writePump() error {
ticker := time.NewTicker(pingPeriod)
defer func() {
ticker.Stop()
@@ -50,20 +51,26 @@ func (c *playerClient) writePump() {
for {
select {
case message, ok := <-c.s2cMessages:
- c.conn.SetWriteDeadline(time.Now().Add(writeWait))
+ if err := c.conn.SetWriteDeadline(time.Now().Add(writeWait)); err != nil {
+ return err
+ }
if !ok {
- c.conn.WriteMessage(websocket.CloseMessage, []byte{})
- return
+ if err := c.conn.WriteMessage(websocket.CloseMessage, []byte{}); err != nil {
+ return err
+ }
+ return fmt.Errorf("closing player client")
}
err := c.conn.WriteJSON(message)
if err != nil {
- return
+ return err
}
case <-ticker.C:
- c.conn.SetWriteDeadline(time.Now().Add(writeWait))
+ if err := c.conn.SetWriteDeadline(time.Now().Add(writeWait)); err != nil {
+ return err
+ }
if err := c.conn.WriteMessage(websocket.PingMessage, nil); err != nil {
- return
+ return err
}
}
}
@@ -76,14 +83,17 @@ type watcherClient struct {
}
// Receives messages from the client and sends them to the hub.
-func (c *watcherClient) readPump() {
+func (c *watcherClient) readPump() error {
c.conn.SetReadLimit(maxMessageSize)
- c.conn.SetReadDeadline(time.Now().Add(pongWait))
- c.conn.SetPongHandler(func(string) error { c.conn.SetReadDeadline(time.Now().Add(pongWait)); return nil })
+ if err := c.conn.SetReadDeadline(time.Now().Add(pongWait)); err != nil {
+ return err
+ }
+ c.conn.SetPongHandler(func(string) error { return c.conn.SetReadDeadline(time.Now().Add(pongWait)) })
+ return nil
}
// Receives messages from the hub and sends them to the client.
-func (c *watcherClient) writePump() {
+func (c *watcherClient) writePump() error {
ticker := time.NewTicker(pingPeriod)
defer func() {
ticker.Stop()
@@ -94,20 +104,26 @@ func (c *watcherClient) writePump() {
for {
select {
case message, ok := <-c.s2cMessages:
- c.conn.SetWriteDeadline(time.Now().Add(writeWait))
+ if err := c.conn.SetWriteDeadline(time.Now().Add(writeWait)); err != nil {
+ return err
+ }
if !ok {
- c.conn.WriteMessage(websocket.CloseMessage, []byte{})
- return
+ if err := c.conn.WriteMessage(websocket.CloseMessage, []byte{}); err != nil {
+ return err
+ }
+ return fmt.Errorf("closing watcher client")
}
err := c.conn.WriteJSON(message)
if err != nil {
- return
+ return err
}
case <-ticker.C:
- c.conn.SetWriteDeadline(time.Now().Add(writeWait))
+ if err := c.conn.SetWriteDeadline(time.Now().Add(writeWait)); err != nil {
+ return err
+ }
if err := c.conn.WriteMessage(websocket.PingMessage, nil); err != nil {
- return
+ return err
}
}
}