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path: root/backend/game/client.go
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Diffstat (limited to 'backend/game/client.go')
-rw-r--r--backend/game/client.go113
1 files changed, 113 insertions, 0 deletions
diff --git a/backend/game/client.go b/backend/game/client.go
new file mode 100644
index 0000000..7cd66a4
--- /dev/null
+++ b/backend/game/client.go
@@ -0,0 +1,113 @@
+package game
+
+import (
+ "encoding/json"
+ "log"
+ "time"
+
+ "github.com/gorilla/websocket"
+)
+
+type playerClient struct {
+ hub *gameHub
+ conn *websocket.Conn
+ s2cMessages chan playerMessageS2C
+}
+
+// Receives messages from the client and sends them to the hub.
+func (c *playerClient) readPump() {
+ defer func() {
+ log.Printf("closing client")
+ c.hub.unregisterPlayer <- c
+ c.conn.Close()
+ }()
+ c.conn.SetReadLimit(maxMessageSize)
+ c.conn.SetReadDeadline(time.Now().Add(pongWait))
+ c.conn.SetPongHandler(func(string) error { c.conn.SetReadDeadline(time.Now().Add(pongWait)); return nil })
+ for {
+ var rawMessage map[string]json.RawMessage
+ if err := c.conn.ReadJSON(&rawMessage); err != nil {
+ log.Printf("error: %v", err)
+ return
+ }
+ message, err := asPlayerMessageC2S(rawMessage)
+ if err != nil {
+ log.Printf("error: %v", err)
+ return
+ }
+ c.hub.playerC2SMessages <- &playerMessageC2SWithClient{c, message}
+ }
+}
+
+// Receives messages from the hub and sends them to the client.
+func (c *playerClient) writePump() {
+ ticker := time.NewTicker(pingPeriod)
+ defer func() {
+ ticker.Stop()
+ c.conn.Close()
+ }()
+ for {
+ select {
+ case message, ok := <-c.s2cMessages:
+ c.conn.SetWriteDeadline(time.Now().Add(writeWait))
+ if !ok {
+ c.conn.WriteMessage(websocket.CloseMessage, []byte{})
+ return
+ }
+
+ err := c.conn.WriteJSON(message)
+ if err != nil {
+ return
+ }
+ case <-ticker.C:
+ c.conn.SetWriteDeadline(time.Now().Add(writeWait))
+ if err := c.conn.WriteMessage(websocket.PingMessage, nil); err != nil {
+ return
+ }
+ }
+ }
+}
+
+type watcherClient struct {
+ hub *gameHub
+ conn *websocket.Conn
+ s2cMessages chan watcherMessageS2C
+}
+
+// Receives messages from the client and sends them to the hub.
+func (c *watcherClient) readPump() {
+ c.conn.SetReadLimit(maxMessageSize)
+ c.conn.SetReadDeadline(time.Now().Add(pongWait))
+ c.conn.SetPongHandler(func(string) error { c.conn.SetReadDeadline(time.Now().Add(pongWait)); return nil })
+}
+
+// Receives messages from the hub and sends them to the client.
+func (c *watcherClient) writePump() {
+ ticker := time.NewTicker(pingPeriod)
+ defer func() {
+ ticker.Stop()
+ c.conn.Close()
+ log.Printf("closing watcher")
+ c.hub.unregisterWatcher <- c
+ }()
+ for {
+ select {
+ case message, ok := <-c.s2cMessages:
+ c.conn.SetWriteDeadline(time.Now().Add(writeWait))
+ if !ok {
+ c.conn.WriteMessage(websocket.CloseMessage, []byte{})
+ return
+ }
+
+ err := c.conn.WriteJSON(message)
+ if err != nil {
+ return
+ }
+ case <-ticker.C:
+ c.conn.SetWriteDeadline(time.Now().Add(writeWait))
+ if err := c.conn.WriteMessage(websocket.PingMessage, nil); err != nil {
+ return
+ }
+ }
+ }
+}