diff options
Diffstat (limited to 'backend/game/message.go')
| -rw-r--r-- | backend/game/message.go | 14 |
1 files changed, 0 insertions, 14 deletions
diff --git a/backend/game/message.go b/backend/game/message.go index 2895119..4877ac4 100644 --- a/backend/game/message.go +++ b/backend/game/message.go @@ -8,11 +8,8 @@ import ( ) const ( - playerMessageTypeS2CPrepare = "player:s2c:prepare" playerMessageTypeS2CStart = "player:s2c:start" playerMessageTypeS2CExecResult = "player:s2c:execresult" - playerMessageTypeC2SEntry = "player:c2s:entry" - playerMessageTypeC2SReady = "player:c2s:ready" playerMessageTypeC2SCode = "player:c2s:code" playerMessageTypeC2SSubmit = "player:c2s:submit" ) @@ -23,15 +20,12 @@ type playerMessageC2SWithClient struct { } type playerMessageS2C = interface{} -type playerMessageS2CPrepare = api.GamePlayerMessageS2CPrepare type playerMessageS2CStart = api.GamePlayerMessageS2CStart type playerMessageS2CStartPayload = api.GamePlayerMessageS2CStartPayload type playerMessageS2CExecResult = api.GamePlayerMessageS2CExecResult type playerMessageS2CExecResultPayload = api.GamePlayerMessageS2CExecResultPayload type playerMessageC2S = interface{} -type playerMessageC2SEntry = api.GamePlayerMessageC2SEntry -type playerMessageC2SReady = api.GamePlayerMessageC2SReady type playerMessageC2SCode = api.GamePlayerMessageC2SCode type playerMessageC2SCodePayload = api.GamePlayerMessageC2SCodePayload type playerMessageC2SSubmit = api.GamePlayerMessageC2SSubmit @@ -44,14 +38,6 @@ func asPlayerMessageC2S(raw map[string]json.RawMessage) (playerMessageC2S, error } switch typ { - case playerMessageTypeC2SEntry: - return &playerMessageC2SEntry{ - Type: playerMessageTypeC2SEntry, - }, nil - case playerMessageTypeC2SReady: - return &playerMessageC2SReady{ - Type: playerMessageTypeC2SReady, - }, nil case playerMessageTypeC2SCode: var payload playerMessageC2SCodePayload if err := json.Unmarshal(raw["data"], &payload); err != nil { |
