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authornsfisis <nsfisis@gmail.com>2024-07-29 02:38:54 +0900
committernsfisis <nsfisis@gmail.com>2024-07-29 02:39:55 +0900
commit4c7238f58dcc463d22d50bfc6cd2aaae70e41958 (patch)
tree2cdddb38cdbe0fbb54db91ae75a287ec1e63f32b /backend/api/generated.go
parentdf57e43059a230062d903f55f9af7339828875c3 (diff)
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feat: define GamePlayerMessageC2SCode and GamePlayerMessageS2CExecResult
Diffstat (limited to 'backend/api/generated.go')
-rw-r--r--backend/api/generated.go121
1 files changed, 103 insertions, 18 deletions
diff --git a/backend/api/generated.go b/backend/api/generated.go
index 86e7567..e39e3ba 100644
--- a/backend/api/generated.go
+++ b/backend/api/generated.go
@@ -32,6 +32,11 @@ const (
WaitingStart GameState = "waiting_start"
)
+// Defines values for GamePlayerMessageS2CExecResultPayloadStatus.
+const (
+ Success GamePlayerMessageS2CExecResultPayloadStatus = "success"
+)
+
// Game defines model for Game.
type Game struct {
DisplayName string `json:"display_name"`
@@ -55,6 +60,17 @@ type GamePlayerMessageC2S struct {
union json.RawMessage
}
+// GamePlayerMessageC2SCode defines model for GamePlayerMessageC2SCode.
+type GamePlayerMessageC2SCode struct {
+ Data GamePlayerMessageC2SCodePayload `json:"data"`
+ Type string `json:"type"`
+}
+
+// GamePlayerMessageC2SCodePayload defines model for GamePlayerMessageC2SCodePayload.
+type GamePlayerMessageC2SCodePayload struct {
+ Code string `json:"code"`
+}
+
// GamePlayerMessageC2SEntry defines model for GamePlayerMessageC2SEntry.
type GamePlayerMessageC2SEntry struct {
Type string `json:"type"`
@@ -70,6 +86,21 @@ type GamePlayerMessageS2C struct {
union json.RawMessage
}
+// GamePlayerMessageS2CExecResult defines model for GamePlayerMessageS2CExecResult.
+type GamePlayerMessageS2CExecResult struct {
+ Data GamePlayerMessageS2CExecResultPayload `json:"data"`
+ Type string `json:"type"`
+}
+
+// GamePlayerMessageS2CExecResultPayload defines model for GamePlayerMessageS2CExecResultPayload.
+type GamePlayerMessageS2CExecResultPayload struct {
+ Score *int `json:"score"`
+ Status GamePlayerMessageS2CExecResultPayloadStatus `json:"status"`
+}
+
+// GamePlayerMessageS2CExecResultPayloadStatus defines model for GamePlayerMessageS2CExecResultPayload.Status.
+type GamePlayerMessageS2CExecResultPayloadStatus string
+
// GamePlayerMessageS2CPrepare defines model for GamePlayerMessageS2CPrepare.
type GamePlayerMessageS2CPrepare struct {
Data GamePlayerMessageS2CPreparePayload `json:"data"`
@@ -242,6 +273,32 @@ func (t *GamePlayerMessageC2S) MergeGamePlayerMessageC2SReady(v GamePlayerMessag
return err
}
+// AsGamePlayerMessageC2SCode returns the union data inside the GamePlayerMessageC2S as a GamePlayerMessageC2SCode
+func (t GamePlayerMessageC2S) AsGamePlayerMessageC2SCode() (GamePlayerMessageC2SCode, error) {
+ var body GamePlayerMessageC2SCode
+ err := json.Unmarshal(t.union, &body)
+ return body, err
+}
+
+// FromGamePlayerMessageC2SCode overwrites any union data inside the GamePlayerMessageC2S as the provided GamePlayerMessageC2SCode
+func (t *GamePlayerMessageC2S) FromGamePlayerMessageC2SCode(v GamePlayerMessageC2SCode) error {
+ b, err := json.Marshal(v)
+ t.union = b
+ return err
+}
+
+// MergeGamePlayerMessageC2SCode performs a merge with any union data inside the GamePlayerMessageC2S, using the provided GamePlayerMessageC2SCode
+func (t *GamePlayerMessageC2S) MergeGamePlayerMessageC2SCode(v GamePlayerMessageC2SCode) error {
+ b, err := json.Marshal(v)
+ if err != nil {
+ return err
+ }
+
+ merged, err := runtime.JSONMerge(t.union, b)
+ t.union = merged
+ return err
+}
+
func (t GamePlayerMessageC2S) MarshalJSON() ([]byte, error) {
b, err := t.union.MarshalJSON()
return b, err
@@ -304,6 +361,32 @@ func (t *GamePlayerMessageS2C) MergeGamePlayerMessageS2CStart(v GamePlayerMessag
return err
}
+// AsGamePlayerMessageS2CExecResult returns the union data inside the GamePlayerMessageS2C as a GamePlayerMessageS2CExecResult
+func (t GamePlayerMessageS2C) AsGamePlayerMessageS2CExecResult() (GamePlayerMessageS2CExecResult, error) {
+ var body GamePlayerMessageS2CExecResult
+ err := json.Unmarshal(t.union, &body)
+ return body, err
+}
+
+// FromGamePlayerMessageS2CExecResult overwrites any union data inside the GamePlayerMessageS2C as the provided GamePlayerMessageS2CExecResult
+func (t *GamePlayerMessageS2C) FromGamePlayerMessageS2CExecResult(v GamePlayerMessageS2CExecResult) error {
+ b, err := json.Marshal(v)
+ t.union = b
+ return err
+}
+
+// MergeGamePlayerMessageS2CExecResult performs a merge with any union data inside the GamePlayerMessageS2C, using the provided GamePlayerMessageS2CExecResult
+func (t *GamePlayerMessageS2C) MergeGamePlayerMessageS2CExecResult(v GamePlayerMessageS2CExecResult) error {
+ b, err := json.Marshal(v)
+ if err != nil {
+ return err
+ }
+
+ merged, err := runtime.JSONMerge(t.union, b)
+ t.union = merged
+ return err
+}
+
func (t GamePlayerMessageS2C) MarshalJSON() ([]byte, error) {
b, err := t.union.MarshalJSON()
return b, err
@@ -647,24 +730,26 @@ func (sh *strictHandler) PostLogin(ctx echo.Context) error {
// Base64 encoded, gzipped, json marshaled Swagger object
var swaggerSpec = []string{
- "H4sIAAAAAAAC/9xWUW/jNgz+K4a2RyNJ06K4+a3rtqKHGxYs29OhCBiLidXZkk6U28sK//dBkmPHsXNJ",
- "2zwMdw851yapjx8/inxhqSq0kigtseSFUZphAf7xDgp0/2ujNBor0L/lgnQOm4Wsv+JXKHSOLPH20QWL",
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- "svpkR4rPLzyshBSUIWcP8Q6ZkFrxhH0yq5gZ/FIKg9yh2LK0BRh36zNA/UMTUi0fMbUuOVe5WQ4bNL8j",
- "Eax9okriHyuWfP42rT3X+fSWVfErnW6nc1Y9DCFxX94O5nY6/1Vas3kToj8R+OYwrBC41x+BXNdWkixL",
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+ "H4sIAAAAAAAC/9xX3W7jNhN9FX38CmwLCP7LItj6Lk23aRZb1Fi3V4vAoMWxzZQitRxqEzfQuxf8kWRZ",
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+ "m5HSUZXOpsL/RNCRl3VRFMU/AQAA///TQodrghUAAA==",
}
// GetSwagger returns the content of the embedded swagger specification file