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Diffstat (limited to 'backend/game/message.go')
-rw-r--r--backend/game/message.go85
1 files changed, 0 insertions, 85 deletions
diff --git a/backend/game/message.go b/backend/game/message.go
deleted file mode 100644
index 808561c..0000000
--- a/backend/game/message.go
+++ /dev/null
@@ -1,85 +0,0 @@
-package game
-
-import (
- "encoding/json"
- "fmt"
-
- "github.com/nsfisis/phperkaigi-2025-albatross/backend/api"
-)
-
-const (
- playerMessageTypeS2CStart = "player:s2c:start"
- playerMessageTypeS2CExecResult = "player:s2c:execresult"
- playerMessageTypeS2CSubmitResult = "player:s2c:submitresult"
- playerMessageTypeC2SCode = "player:c2s:code"
- playerMessageTypeC2SSubmit = "player:c2s:submit"
-)
-
-type playerMessageC2SWithClient struct {
- client *playerClient
- message playerMessageC2S
-}
-
-type playerMessageS2C = interface{}
-type playerMessageS2CStart = api.GamePlayerMessageS2CStart
-type playerMessageS2CStartPayload = api.GamePlayerMessageS2CStartPayload
-type playerMessageS2CExecResult = api.GamePlayerMessageS2CExecResult
-type playerMessageS2CExecResultPayload = api.GamePlayerMessageS2CExecResultPayload
-type playerMessageS2CSubmitResult = api.GamePlayerMessageS2CSubmitResult
-type playerMessageS2CSubmitResultPayload = api.GamePlayerMessageS2CSubmitResultPayload
-
-type playerMessageC2S = interface{}
-type playerMessageC2SCode = api.GamePlayerMessageC2SCode
-type playerMessageC2SCodePayload = api.GamePlayerMessageC2SCodePayload
-type playerMessageC2SSubmit = api.GamePlayerMessageC2SSubmit
-type playerMessageC2SSubmitPayload = api.GamePlayerMessageC2SSubmitPayload
-
-func asPlayerMessageC2S(raw map[string]json.RawMessage) (playerMessageC2S, error) {
- var typ string
- if err := json.Unmarshal(raw["type"], &typ); err != nil {
- return nil, err
- }
-
- switch typ {
- case playerMessageTypeC2SCode:
- var payload playerMessageC2SCodePayload
- if err := json.Unmarshal(raw["data"], &payload); err != nil {
- return nil, err
- }
- return &playerMessageC2SCode{
- Type: playerMessageTypeC2SCode,
- Data: payload,
- }, nil
- case playerMessageTypeC2SSubmit:
- var payload playerMessageC2SSubmitPayload
- if err := json.Unmarshal(raw["data"], &payload); err != nil {
- return nil, err
- }
- return &playerMessageC2SSubmit{
- Type: playerMessageTypeC2SSubmit,
- Data: payload,
- }, nil
- default:
- return nil, fmt.Errorf("unknown message type: %s", typ)
- }
-}
-
-const (
- watcherMessageTypeS2CStart = "watcher:s2c:start"
- watcherMessageTypeS2CCode = "watcher:s2c:code"
- watcherMessageTypeS2CSubmit = "watcher:s2c:submit"
- watcherMessageTypeS2CExecResult = "watcher:s2c:execresult"
- watcherMessageTypeS2CSubmitResult = "watcher:s2c:submitresult"
-)
-
-type watcherMessageS2C = interface{}
-type watcherMessageS2CStart = api.GameWatcherMessageS2CStart
-type watcherMessageS2CStartPayload = api.GameWatcherMessageS2CStartPayload
-type watcherMessageS2CCode = api.GameWatcherMessageS2CCode
-type watcherMessageS2CCodePayload = api.GameWatcherMessageS2CCodePayload
-type watcherMessageS2CSubmit = api.GameWatcherMessageS2CSubmit
-type watcherMessageS2CSubmitPayload = api.GameWatcherMessageS2CSubmitPayload
-type watcherMessageS2CExecResult = api.GameWatcherMessageS2CExecResult
-type watcherMessageS2CExecResultPayload = api.GameWatcherMessageS2CExecResultPayload
-type watcherMessageS2CSubmitResult = api.GameWatcherMessageS2CSubmitResult
-type watcherMessageS2CSubmitResultPayload = api.GameWatcherMessageS2CSubmitResultPayload