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|
// Package api provides primitives to interact with the openapi HTTP API.
//
// Code generated by github.com/oapi-codegen/oapi-codegen/v2 version v2.4.1 DO NOT EDIT.
package api
import (
"bytes"
"compress/gzip"
"context"
"encoding/base64"
"encoding/json"
"fmt"
"net/http"
"net/url"
"path"
"strings"
"github.com/getkin/kin-openapi/openapi3"
"github.com/labstack/echo/v4"
"github.com/oapi-codegen/nullable"
"github.com/oapi-codegen/runtime"
strictecho "github.com/oapi-codegen/runtime/strictmiddleware/echo"
)
// Defines values for ExecutionStatus.
const (
CompileError ExecutionStatus = "compile_error"
InternalError ExecutionStatus = "internal_error"
None ExecutionStatus = "none"
Running ExecutionStatus = "running"
RuntimeError ExecutionStatus = "runtime_error"
Success ExecutionStatus = "success"
Timeout ExecutionStatus = "timeout"
WrongAnswer ExecutionStatus = "wrong_answer"
)
// Defines values for GameGameType.
const (
Multiplayer GameGameType = "multiplayer"
N1V1 GameGameType = "1v1"
)
// Defines values for ProblemLanguage.
const (
Php ProblemLanguage = "php"
Swift ProblemLanguage = "swift"
)
// Error defines model for Error.
type Error struct {
Message string `json:"message"`
}
// ExecutionStatus defines model for ExecutionStatus.
type ExecutionStatus string
// Game defines model for Game.
type Game struct {
DisplayName string `json:"display_name"`
DurationSeconds int `json:"duration_seconds"`
GameID int `json:"game_id"`
GameType GameGameType `json:"game_type"`
IsPublic bool `json:"is_public"`
MainPlayers []User `json:"main_players"`
Problem Problem `json:"problem"`
StartedAt *int64 `json:"started_at,omitempty"`
}
// GameGameType defines model for Game.GameType.
type GameGameType string
// LatestGameState defines model for LatestGameState.
type LatestGameState struct {
BestScoreSubmittedAt nullable.Nullable[int64] `json:"best_score_submitted_at"`
Code string `json:"code"`
Score nullable.Nullable[int] `json:"score"`
Status ExecutionStatus `json:"status"`
}
// Problem defines model for Problem.
type Problem struct {
Description string `json:"description"`
Language ProblemLanguage `json:"language"`
ProblemID int `json:"problem_id"`
SampleCode string `json:"sample_code"`
Title string `json:"title"`
}
// ProblemLanguage defines model for Problem.Language.
type ProblemLanguage string
// RankingEntry defines model for RankingEntry.
type RankingEntry struct {
Code nullable.Nullable[string] `json:"code"`
Player User `json:"player"`
Score int `json:"score"`
SubmittedAt int64 `json:"submitted_at"`
}
// Tournament defines model for Tournament.
type Tournament struct {
Matches []TournamentMatch `json:"matches"`
}
// TournamentMatch defines model for TournamentMatch.
type TournamentMatch struct {
GameID int `json:"game_id"`
Player1 *User `json:"player1,omitempty"`
Player1Score *int `json:"player1_score,omitempty"`
Player2 *User `json:"player2,omitempty"`
Player2Score *int `json:"player2_score,omitempty"`
Winner *int `json:"winner,omitempty"`
}
// User defines model for User.
type User struct {
DisplayName string `json:"display_name"`
IconPath *string `json:"icon_path,omitempty"`
IsAdmin bool `json:"is_admin"`
Label nullable.Nullable[string] `json:"label"`
UserID int `json:"user_id"`
Username string `json:"username"`
}
// HeaderAuthorization defines model for header_authorization.
type HeaderAuthorization = string
// PathGameID defines model for path_game_id.
type PathGameID = int
// BadRequest defines model for BadRequest.
type BadRequest = Error
// Forbidden defines model for Forbidden.
type Forbidden = Error
// NotFound defines model for NotFound.
type NotFound = Error
// Unauthorized defines model for Unauthorized.
type Unauthorized = Error
// GetGamesParams defines parameters for GetGames.
type GetGamesParams struct {
Authorization HeaderAuthorization `json:"Authorization"`
}
// GetGameParams defines parameters for GetGame.
type GetGameParams struct {
Authorization HeaderAuthorization `json:"Authorization"`
}
// PostGamePlayCodeJSONBody defines parameters for PostGamePlayCode.
type PostGamePlayCodeJSONBody struct {
Code string `json:"code"`
}
// PostGamePlayCodeParams defines parameters for PostGamePlayCode.
type PostGamePlayCodeParams struct {
Authorization HeaderAuthorization `json:"Authorization"`
}
// GetGamePlayLatestStateParams defines parameters for GetGamePlayLatestState.
type GetGamePlayLatestStateParams struct {
Authorization HeaderAuthorization `json:"Authorization"`
}
// PostGamePlaySubmitJSONBody defines parameters for PostGamePlaySubmit.
type PostGamePlaySubmitJSONBody struct {
Code string `json:"code"`
}
// PostGamePlaySubmitParams defines parameters for PostGamePlaySubmit.
type PostGamePlaySubmitParams struct {
Authorization HeaderAuthorization `json:"Authorization"`
}
// GetGameWatchLatestStatesParams defines parameters for GetGameWatchLatestStates.
type GetGameWatchLatestStatesParams struct {
Authorization HeaderAuthorization `json:"Authorization"`
}
// GetGameWatchRankingParams defines parameters for GetGameWatchRanking.
type GetGameWatchRankingParams struct {
Authorization HeaderAuthorization `json:"Authorization"`
}
// PostLoginJSONBody defines parameters for PostLogin.
type PostLoginJSONBody struct {
Password string `json:"password"`
Username string `json:"username"`
}
// GetTournamentParams defines parameters for GetTournament.
type GetTournamentParams struct {
Game1 int `form:"game1" json:"game1"`
Game2 int `form:"game2" json:"game2"`
Game3 int `form:"game3" json:"game3"`
Game4 int `form:"game4" json:"game4"`
Game5 int `form:"game5" json:"game5"`
Authorization HeaderAuthorization `json:"Authorization"`
}
// PostGamePlayCodeJSONRequestBody defines body for PostGamePlayCode for application/json ContentType.
type PostGamePlayCodeJSONRequestBody PostGamePlayCodeJSONBody
// PostGamePlaySubmitJSONRequestBody defines body for PostGamePlaySubmit for application/json ContentType.
type PostGamePlaySubmitJSONRequestBody PostGamePlaySubmitJSONBody
// PostLoginJSONRequestBody defines body for PostLogin for application/json ContentType.
type PostLoginJSONRequestBody PostLoginJSONBody
// ServerInterface represents all server handlers.
type ServerInterface interface {
// List games
// (GET /games)
GetGames(ctx echo.Context, params GetGamesParams) error
// Get a game
// (GET /games/{game_id})
GetGame(ctx echo.Context, gameID PathGameID, params GetGameParams) error
// Post the latest code
// (POST /games/{game_id}/play/code)
PostGamePlayCode(ctx echo.Context, gameID PathGameID, params PostGamePlayCodeParams) error
// Get the latest execution result for player
// (GET /games/{game_id}/play/latest_state)
GetGamePlayLatestState(ctx echo.Context, gameID PathGameID, params GetGamePlayLatestStateParams) error
// Submit the answer
// (POST /games/{game_id}/play/submit)
PostGamePlaySubmit(ctx echo.Context, gameID PathGameID, params PostGamePlaySubmitParams) error
// Get all the latest game states of the main players
// (GET /games/{game_id}/watch/latest_states)
GetGameWatchLatestStates(ctx echo.Context, gameID PathGameID, params GetGameWatchLatestStatesParams) error
// Get the latest player ranking
// (GET /games/{game_id}/watch/ranking)
GetGameWatchRanking(ctx echo.Context, gameID PathGameID, params GetGameWatchRankingParams) error
// User login
// (POST /login)
PostLogin(ctx echo.Context) error
// Get tournament bracket data
// (GET /tournament)
GetTournament(ctx echo.Context, params GetTournamentParams) error
}
// ServerInterfaceWrapper converts echo contexts to parameters.
type ServerInterfaceWrapper struct {
Handler ServerInterface
}
// GetGames converts echo context to params.
func (w *ServerInterfaceWrapper) GetGames(ctx echo.Context) error {
var err error
// Parameter object where we will unmarshal all parameters from the context
var params GetGamesParams
headers := ctx.Request().Header
// ------------- Required header parameter "Authorization" -------------
if valueList, found := headers[http.CanonicalHeaderKey("Authorization")]; found {
var Authorization HeaderAuthorization
n := len(valueList)
if n != 1 {
return echo.NewHTTPError(http.StatusBadRequest, fmt.Sprintf("Expected one value for Authorization, got %d", n))
}
err = runtime.BindStyledParameterWithOptions("simple", "Authorization", valueList[0], &Authorization, runtime.BindStyledParameterOptions{ParamLocation: runtime.ParamLocationHeader, Explode: false, Required: true})
if err != nil {
return echo.NewHTTPError(http.StatusBadRequest, fmt.Sprintf("Invalid format for parameter Authorization: %s", err))
}
params.Authorization = Authorization
} else {
return echo.NewHTTPError(http.StatusBadRequest, fmt.Sprintf("Header parameter Authorization is required, but not found"))
}
// Invoke the callback with all the unmarshaled arguments
err = w.Handler.GetGames(ctx, params)
return err
}
// GetGame converts echo context to params.
func (w *ServerInterfaceWrapper) GetGame(ctx echo.Context) error {
var err error
// ------------- Path parameter "game_id" -------------
var gameID PathGameID
err = runtime.BindStyledParameterWithOptions("simple", "game_id", ctx.Param("game_id"), &gameID, runtime.BindStyledParameterOptions{ParamLocation: runtime.ParamLocationPath, Explode: false, Required: true})
if err != nil {
return echo.NewHTTPError(http.StatusBadRequest, fmt.Sprintf("Invalid format for parameter game_id: %s", err))
}
// Parameter object where we will unmarshal all parameters from the context
var params GetGameParams
headers := ctx.Request().Header
// ------------- Required header parameter "Authorization" -------------
if valueList, found := headers[http.CanonicalHeaderKey("Authorization")]; found {
var Authorization HeaderAuthorization
n := len(valueList)
if n != 1 {
return echo.NewHTTPError(http.StatusBadRequest, fmt.Sprintf("Expected one value for Authorization, got %d", n))
}
err = runtime.BindStyledParameterWithOptions("simple", "Authorization", valueList[0], &Authorization, runtime.BindStyledParameterOptions{ParamLocation: runtime.ParamLocationHeader, Explode: false, Required: true})
if err != nil {
return echo.NewHTTPError(http.StatusBadRequest, fmt.Sprintf("Invalid format for parameter Authorization: %s", err))
}
params.Authorization = Authorization
} else {
return echo.NewHTTPError(http.StatusBadRequest, fmt.Sprintf("Header parameter Authorization is required, but not found"))
}
// Invoke the callback with all the unmarshaled arguments
err = w.Handler.GetGame(ctx, gameID, params)
return err
}
// PostGamePlayCode converts echo context to params.
func (w *ServerInterfaceWrapper) PostGamePlayCode(ctx echo.Context) error {
var err error
// ------------- Path parameter "game_id" -------------
var gameID PathGameID
err = runtime.BindStyledParameterWithOptions("simple", "game_id", ctx.Param("game_id"), &gameID, runtime.BindStyledParameterOptions{ParamLocation: runtime.ParamLocationPath, Explode: false, Required: true})
if err != nil {
return echo.NewHTTPError(http.StatusBadRequest, fmt.Sprintf("Invalid format for parameter game_id: %s", err))
}
// Parameter object where we will unmarshal all parameters from the context
var params PostGamePlayCodeParams
headers := ctx.Request().Header
// ------------- Required header parameter "Authorization" -------------
if valueList, found := headers[http.CanonicalHeaderKey("Authorization")]; found {
var Authorization HeaderAuthorization
n := len(valueList)
if n != 1 {
return echo.NewHTTPError(http.StatusBadRequest, fmt.Sprintf("Expected one value for Authorization, got %d", n))
}
err = runtime.BindStyledParameterWithOptions("simple", "Authorization", valueList[0], &Authorization, runtime.BindStyledParameterOptions{ParamLocation: runtime.ParamLocationHeader, Explode: false, Required: true})
if err != nil {
return echo.NewHTTPError(http.StatusBadRequest, fmt.Sprintf("Invalid format for parameter Authorization: %s", err))
}
params.Authorization = Authorization
} else {
return echo.NewHTTPError(http.StatusBadRequest, fmt.Sprintf("Header parameter Authorization is required, but not found"))
}
// Invoke the callback with all the unmarshaled arguments
err = w.Handler.PostGamePlayCode(ctx, gameID, params)
return err
}
// GetGamePlayLatestState converts echo context to params.
func (w *ServerInterfaceWrapper) GetGamePlayLatestState(ctx echo.Context) error {
var err error
// ------------- Path parameter "game_id" -------------
var gameID PathGameID
err = runtime.BindStyledParameterWithOptions("simple", "game_id", ctx.Param("game_id"), &gameID, runtime.BindStyledParameterOptions{ParamLocation: runtime.ParamLocationPath, Explode: false, Required: true})
if err != nil {
return echo.NewHTTPError(http.StatusBadRequest, fmt.Sprintf("Invalid format for parameter game_id: %s", err))
}
// Parameter object where we will unmarshal all parameters from the context
var params GetGamePlayLatestStateParams
headers := ctx.Request().Header
// ------------- Required header parameter "Authorization" -------------
if valueList, found := headers[http.CanonicalHeaderKey("Authorization")]; found {
var Authorization HeaderAuthorization
n := len(valueList)
if n != 1 {
return echo.NewHTTPError(http.StatusBadRequest, fmt.Sprintf("Expected one value for Authorization, got %d", n))
}
err = runtime.BindStyledParameterWithOptions("simple", "Authorization", valueList[0], &Authorization, runtime.BindStyledParameterOptions{ParamLocation: runtime.ParamLocationHeader, Explode: false, Required: true})
if err != nil {
return echo.NewHTTPError(http.StatusBadRequest, fmt.Sprintf("Invalid format for parameter Authorization: %s", err))
}
params.Authorization = Authorization
} else {
return echo.NewHTTPError(http.StatusBadRequest, fmt.Sprintf("Header parameter Authorization is required, but not found"))
}
// Invoke the callback with all the unmarshaled arguments
err = w.Handler.GetGamePlayLatestState(ctx, gameID, params)
return err
}
// PostGamePlaySubmit converts echo context to params.
func (w *ServerInterfaceWrapper) PostGamePlaySubmit(ctx echo.Context) error {
var err error
// ------------- Path parameter "game_id" -------------
var gameID PathGameID
err = runtime.BindStyledParameterWithOptions("simple", "game_id", ctx.Param("game_id"), &gameID, runtime.BindStyledParameterOptions{ParamLocation: runtime.ParamLocationPath, Explode: false, Required: true})
if err != nil {
return echo.NewHTTPError(http.StatusBadRequest, fmt.Sprintf("Invalid format for parameter game_id: %s", err))
}
// Parameter object where we will unmarshal all parameters from the context
var params PostGamePlaySubmitParams
headers := ctx.Request().Header
// ------------- Required header parameter "Authorization" -------------
if valueList, found := headers[http.CanonicalHeaderKey("Authorization")]; found {
var Authorization HeaderAuthorization
n := len(valueList)
if n != 1 {
return echo.NewHTTPError(http.StatusBadRequest, fmt.Sprintf("Expected one value for Authorization, got %d", n))
}
err = runtime.BindStyledParameterWithOptions("simple", "Authorization", valueList[0], &Authorization, runtime.BindStyledParameterOptions{ParamLocation: runtime.ParamLocationHeader, Explode: false, Required: true})
if err != nil {
return echo.NewHTTPError(http.StatusBadRequest, fmt.Sprintf("Invalid format for parameter Authorization: %s", err))
}
params.Authorization = Authorization
} else {
return echo.NewHTTPError(http.StatusBadRequest, fmt.Sprintf("Header parameter Authorization is required, but not found"))
}
// Invoke the callback with all the unmarshaled arguments
err = w.Handler.PostGamePlaySubmit(ctx, gameID, params)
return err
}
// GetGameWatchLatestStates converts echo context to params.
func (w *ServerInterfaceWrapper) GetGameWatchLatestStates(ctx echo.Context) error {
var err error
// ------------- Path parameter "game_id" -------------
var gameID PathGameID
err = runtime.BindStyledParameterWithOptions("simple", "game_id", ctx.Param("game_id"), &gameID, runtime.BindStyledParameterOptions{ParamLocation: runtime.ParamLocationPath, Explode: false, Required: true})
if err != nil {
return echo.NewHTTPError(http.StatusBadRequest, fmt.Sprintf("Invalid format for parameter game_id: %s", err))
}
// Parameter object where we will unmarshal all parameters from the context
var params GetGameWatchLatestStatesParams
headers := ctx.Request().Header
// ------------- Required header parameter "Authorization" -------------
if valueList, found := headers[http.CanonicalHeaderKey("Authorization")]; found {
var Authorization HeaderAuthorization
n := len(valueList)
if n != 1 {
return echo.NewHTTPError(http.StatusBadRequest, fmt.Sprintf("Expected one value for Authorization, got %d", n))
}
err = runtime.BindStyledParameterWithOptions("simple", "Authorization", valueList[0], &Authorization, runtime.BindStyledParameterOptions{ParamLocation: runtime.ParamLocationHeader, Explode: false, Required: true})
if err != nil {
return echo.NewHTTPError(http.StatusBadRequest, fmt.Sprintf("Invalid format for parameter Authorization: %s", err))
}
params.Authorization = Authorization
} else {
return echo.NewHTTPError(http.StatusBadRequest, fmt.Sprintf("Header parameter Authorization is required, but not found"))
}
// Invoke the callback with all the unmarshaled arguments
err = w.Handler.GetGameWatchLatestStates(ctx, gameID, params)
return err
}
// GetGameWatchRanking converts echo context to params.
func (w *ServerInterfaceWrapper) GetGameWatchRanking(ctx echo.Context) error {
var err error
// ------------- Path parameter "game_id" -------------
var gameID PathGameID
err = runtime.BindStyledParameterWithOptions("simple", "game_id", ctx.Param("game_id"), &gameID, runtime.BindStyledParameterOptions{ParamLocation: runtime.ParamLocationPath, Explode: false, Required: true})
if err != nil {
return echo.NewHTTPError(http.StatusBadRequest, fmt.Sprintf("Invalid format for parameter game_id: %s", err))
}
// Parameter object where we will unmarshal all parameters from the context
var params GetGameWatchRankingParams
headers := ctx.Request().Header
// ------------- Required header parameter "Authorization" -------------
if valueList, found := headers[http.CanonicalHeaderKey("Authorization")]; found {
var Authorization HeaderAuthorization
n := len(valueList)
if n != 1 {
return echo.NewHTTPError(http.StatusBadRequest, fmt.Sprintf("Expected one value for Authorization, got %d", n))
}
err = runtime.BindStyledParameterWithOptions("simple", "Authorization", valueList[0], &Authorization, runtime.BindStyledParameterOptions{ParamLocation: runtime.ParamLocationHeader, Explode: false, Required: true})
if err != nil {
return echo.NewHTTPError(http.StatusBadRequest, fmt.Sprintf("Invalid format for parameter Authorization: %s", err))
}
params.Authorization = Authorization
} else {
return echo.NewHTTPError(http.StatusBadRequest, fmt.Sprintf("Header parameter Authorization is required, but not found"))
}
// Invoke the callback with all the unmarshaled arguments
err = w.Handler.GetGameWatchRanking(ctx, gameID, params)
return err
}
// PostLogin converts echo context to params.
func (w *ServerInterfaceWrapper) PostLogin(ctx echo.Context) error {
var err error
// Invoke the callback with all the unmarshaled arguments
err = w.Handler.PostLogin(ctx)
return err
}
// GetTournament converts echo context to params.
func (w *ServerInterfaceWrapper) GetTournament(ctx echo.Context) error {
var err error
// Parameter object where we will unmarshal all parameters from the context
var params GetTournamentParams
// ------------- Required query parameter "game1" -------------
err = runtime.BindQueryParameter("form", true, true, "game1", ctx.QueryParams(), ¶ms.Game1)
if err != nil {
return echo.NewHTTPError(http.StatusBadRequest, fmt.Sprintf("Invalid format for parameter game1: %s", err))
}
// ------------- Required query parameter "game2" -------------
err = runtime.BindQueryParameter("form", true, true, "game2", ctx.QueryParams(), ¶ms.Game2)
if err != nil {
return echo.NewHTTPError(http.StatusBadRequest, fmt.Sprintf("Invalid format for parameter game2: %s", err))
}
// ------------- Required query parameter "game3" -------------
err = runtime.BindQueryParameter("form", true, true, "game3", ctx.QueryParams(), ¶ms.Game3)
if err != nil {
return echo.NewHTTPError(http.StatusBadRequest, fmt.Sprintf("Invalid format for parameter game3: %s", err))
}
// ------------- Required query parameter "game4" -------------
err = runtime.BindQueryParameter("form", true, true, "game4", ctx.QueryParams(), ¶ms.Game4)
if err != nil {
return echo.NewHTTPError(http.StatusBadRequest, fmt.Sprintf("Invalid format for parameter game4: %s", err))
}
// ------------- Required query parameter "game5" -------------
err = runtime.BindQueryParameter("form", true, true, "game5", ctx.QueryParams(), ¶ms.Game5)
if err != nil {
return echo.NewHTTPError(http.StatusBadRequest, fmt.Sprintf("Invalid format for parameter game5: %s", err))
}
headers := ctx.Request().Header
// ------------- Required header parameter "Authorization" -------------
if valueList, found := headers[http.CanonicalHeaderKey("Authorization")]; found {
var Authorization HeaderAuthorization
n := len(valueList)
if n != 1 {
return echo.NewHTTPError(http.StatusBadRequest, fmt.Sprintf("Expected one value for Authorization, got %d", n))
}
err = runtime.BindStyledParameterWithOptions("simple", "Authorization", valueList[0], &Authorization, runtime.BindStyledParameterOptions{ParamLocation: runtime.ParamLocationHeader, Explode: false, Required: true})
if err != nil {
return echo.NewHTTPError(http.StatusBadRequest, fmt.Sprintf("Invalid format for parameter Authorization: %s", err))
}
params.Authorization = Authorization
} else {
return echo.NewHTTPError(http.StatusBadRequest, fmt.Sprintf("Header parameter Authorization is required, but not found"))
}
// Invoke the callback with all the unmarshaled arguments
err = w.Handler.GetTournament(ctx, params)
return err
}
// This is a simple interface which specifies echo.Route addition functions which
// are present on both echo.Echo and echo.Group, since we want to allow using
// either of them for path registration
type EchoRouter interface {
CONNECT(path string, h echo.HandlerFunc, m ...echo.MiddlewareFunc) *echo.Route
DELETE(path string, h echo.HandlerFunc, m ...echo.MiddlewareFunc) *echo.Route
GET(path string, h echo.HandlerFunc, m ...echo.MiddlewareFunc) *echo.Route
HEAD(path string, h echo.HandlerFunc, m ...echo.MiddlewareFunc) *echo.Route
OPTIONS(path string, h echo.HandlerFunc, m ...echo.MiddlewareFunc) *echo.Route
PATCH(path string, h echo.HandlerFunc, m ...echo.MiddlewareFunc) *echo.Route
POST(path string, h echo.HandlerFunc, m ...echo.MiddlewareFunc) *echo.Route
PUT(path string, h echo.HandlerFunc, m ...echo.MiddlewareFunc) *echo.Route
TRACE(path string, h echo.HandlerFunc, m ...echo.MiddlewareFunc) *echo.Route
}
// RegisterHandlers adds each server route to the EchoRouter.
func RegisterHandlers(router EchoRouter, si ServerInterface) {
RegisterHandlersWithBaseURL(router, si, "")
}
// Registers handlers, and prepends BaseURL to the paths, so that the paths
// can be served under a prefix.
func RegisterHandlersWithBaseURL(router EchoRouter, si ServerInterface, baseURL string) {
wrapper := ServerInterfaceWrapper{
Handler: si,
}
router.GET(baseURL+"/games", wrapper.GetGames)
router.GET(baseURL+"/games/:game_id", wrapper.GetGame)
router.POST(baseURL+"/games/:game_id/play/code", wrapper.PostGamePlayCode)
router.GET(baseURL+"/games/:game_id/play/latest_state", wrapper.GetGamePlayLatestState)
router.POST(baseURL+"/games/:game_id/play/submit", wrapper.PostGamePlaySubmit)
router.GET(baseURL+"/games/:game_id/watch/latest_states", wrapper.GetGameWatchLatestStates)
router.GET(baseURL+"/games/:game_id/watch/ranking", wrapper.GetGameWatchRanking)
router.POST(baseURL+"/login", wrapper.PostLogin)
router.GET(baseURL+"/tournament", wrapper.GetTournament)
}
type BadRequestJSONResponse Error
type ForbiddenJSONResponse Error
type NotFoundJSONResponse Error
type UnauthorizedJSONResponse Error
type GetGamesRequestObject struct {
Params GetGamesParams
}
type GetGamesResponseObject interface {
VisitGetGamesResponse(w http.ResponseWriter) error
}
type GetGames200JSONResponse struct {
Games []Game `json:"games"`
}
func (response GetGames200JSONResponse) VisitGetGamesResponse(w http.ResponseWriter) error {
w.Header().Set("Content-Type", "application/json")
w.WriteHeader(200)
return json.NewEncoder(w).Encode(response)
}
type GetGames401JSONResponse struct{ UnauthorizedJSONResponse }
func (response GetGames401JSONResponse) VisitGetGamesResponse(w http.ResponseWriter) error {
w.Header().Set("Content-Type", "application/json")
w.WriteHeader(401)
return json.NewEncoder(w).Encode(response)
}
type GetGames403JSONResponse struct{ ForbiddenJSONResponse }
func (response GetGames403JSONResponse) VisitGetGamesResponse(w http.ResponseWriter) error {
w.Header().Set("Content-Type", "application/json")
w.WriteHeader(403)
return json.NewEncoder(w).Encode(response)
}
type GetGameRequestObject struct {
GameID PathGameID `json:"game_id"`
Params GetGameParams
}
type GetGameResponseObject interface {
VisitGetGameResponse(w http.ResponseWriter) error
}
type GetGame200JSONResponse struct {
Game Game `json:"game"`
}
func (response GetGame200JSONResponse) VisitGetGameResponse(w http.ResponseWriter) error {
w.Header().Set("Content-Type", "application/json")
w.WriteHeader(200)
return json.NewEncoder(w).Encode(response)
}
type GetGame401JSONResponse struct{ UnauthorizedJSONResponse }
func (response GetGame401JSONResponse) VisitGetGameResponse(w http.ResponseWriter) error {
w.Header().Set("Content-Type", "application/json")
w.WriteHeader(401)
return json.NewEncoder(w).Encode(response)
}
type GetGame403JSONResponse struct{ ForbiddenJSONResponse }
func (response GetGame403JSONResponse) VisitGetGameResponse(w http.ResponseWriter) error {
w.Header().Set("Content-Type", "application/json")
w.WriteHeader(403)
return json.NewEncoder(w).Encode(response)
}
type GetGame404JSONResponse struct{ NotFoundJSONResponse }
func (response GetGame404JSONResponse) VisitGetGameResponse(w http.ResponseWriter) error {
w.Header().Set("Content-Type", "application/json")
w.WriteHeader(404)
return json.NewEncoder(w).Encode(response)
}
type PostGamePlayCodeRequestObject struct {
GameID PathGameID `json:"game_id"`
Params PostGamePlayCodeParams
Body *PostGamePlayCodeJSONRequestBody
}
type PostGamePlayCodeResponseObject interface {
VisitPostGamePlayCodeResponse(w http.ResponseWriter) error
}
type PostGamePlayCode200Response struct {
}
func (response PostGamePlayCode200Response) VisitPostGamePlayCodeResponse(w http.ResponseWriter) error {
w.WriteHeader(200)
return nil
}
type PostGamePlayCode401JSONResponse struct{ UnauthorizedJSONResponse }
func (response PostGamePlayCode401JSONResponse) VisitPostGamePlayCodeResponse(w http.ResponseWriter) error {
w.Header().Set("Content-Type", "application/json")
w.WriteHeader(401)
return json.NewEncoder(w).Encode(response)
}
type PostGamePlayCode403JSONResponse struct{ ForbiddenJSONResponse }
func (response PostGamePlayCode403JSONResponse) VisitPostGamePlayCodeResponse(w http.ResponseWriter) error {
w.Header().Set("Content-Type", "application/json")
w.WriteHeader(403)
return json.NewEncoder(w).Encode(response)
}
type PostGamePlayCode404JSONResponse struct{ NotFoundJSONResponse }
func (response PostGamePlayCode404JSONResponse) VisitPostGamePlayCodeResponse(w http.ResponseWriter) error {
w.Header().Set("Content-Type", "application/json")
w.WriteHeader(404)
return json.NewEncoder(w).Encode(response)
}
type GetGamePlayLatestStateRequestObject struct {
GameID PathGameID `json:"game_id"`
Params GetGamePlayLatestStateParams
}
type GetGamePlayLatestStateResponseObject interface {
VisitGetGamePlayLatestStateResponse(w http.ResponseWriter) error
}
type GetGamePlayLatestState200JSONResponse struct {
State LatestGameState `json:"state"`
}
func (response GetGamePlayLatestState200JSONResponse) VisitGetGamePlayLatestStateResponse(w http.ResponseWriter) error {
w.Header().Set("Content-Type", "application/json")
w.WriteHeader(200)
return json.NewEncoder(w).Encode(response)
}
type GetGamePlayLatestState401JSONResponse struct{ UnauthorizedJSONResponse }
func (response GetGamePlayLatestState401JSONResponse) VisitGetGamePlayLatestStateResponse(w http.ResponseWriter) error {
w.Header().Set("Content-Type", "application/json")
w.WriteHeader(401)
return json.NewEncoder(w).Encode(response)
}
type GetGamePlayLatestState403JSONResponse struct{ ForbiddenJSONResponse }
func (response GetGamePlayLatestState403JSONResponse) VisitGetGamePlayLatestStateResponse(w http.ResponseWriter) error {
w.Header().Set("Content-Type", "application/json")
w.WriteHeader(403)
return json.NewEncoder(w).Encode(response)
}
type GetGamePlayLatestState404JSONResponse struct{ NotFoundJSONResponse }
func (response GetGamePlayLatestState404JSONResponse) VisitGetGamePlayLatestStateResponse(w http.ResponseWriter) error {
w.Header().Set("Content-Type", "application/json")
w.WriteHeader(404)
return json.NewEncoder(w).Encode(response)
}
type PostGamePlaySubmitRequestObject struct {
GameID PathGameID `json:"game_id"`
Params PostGamePlaySubmitParams
Body *PostGamePlaySubmitJSONRequestBody
}
type PostGamePlaySubmitResponseObject interface {
VisitPostGamePlaySubmitResponse(w http.ResponseWriter) error
}
type PostGamePlaySubmit200Response struct {
}
func (response PostGamePlaySubmit200Response) VisitPostGamePlaySubmitResponse(w http.ResponseWriter) error {
w.WriteHeader(200)
return nil
}
type PostGamePlaySubmit401JSONResponse struct{ UnauthorizedJSONResponse }
func (response PostGamePlaySubmit401JSONResponse) VisitPostGamePlaySubmitResponse(w http.ResponseWriter) error {
w.Header().Set("Content-Type", "application/json")
w.WriteHeader(401)
return json.NewEncoder(w).Encode(response)
}
type PostGamePlaySubmit403JSONResponse struct{ ForbiddenJSONResponse }
func (response PostGamePlaySubmit403JSONResponse) VisitPostGamePlaySubmitResponse(w http.ResponseWriter) error {
w.Header().Set("Content-Type", "application/json")
w.WriteHeader(403)
return json.NewEncoder(w).Encode(response)
}
type PostGamePlaySubmit404JSONResponse struct{ NotFoundJSONResponse }
func (response PostGamePlaySubmit404JSONResponse) VisitPostGamePlaySubmitResponse(w http.ResponseWriter) error {
w.Header().Set("Content-Type", "application/json")
w.WriteHeader(404)
return json.NewEncoder(w).Encode(response)
}
type GetGameWatchLatestStatesRequestObject struct {
GameID PathGameID `json:"game_id"`
Params GetGameWatchLatestStatesParams
}
type GetGameWatchLatestStatesResponseObject interface {
VisitGetGameWatchLatestStatesResponse(w http.ResponseWriter) error
}
type GetGameWatchLatestStates200JSONResponse struct {
States map[string]LatestGameState `json:"states"`
}
func (response GetGameWatchLatestStates200JSONResponse) VisitGetGameWatchLatestStatesResponse(w http.ResponseWriter) error {
w.Header().Set("Content-Type", "application/json")
w.WriteHeader(200)
return json.NewEncoder(w).Encode(response)
}
type GetGameWatchLatestStates401JSONResponse struct{ UnauthorizedJSONResponse }
func (response GetGameWatchLatestStates401JSONResponse) VisitGetGameWatchLatestStatesResponse(w http.ResponseWriter) error {
w.Header().Set("Content-Type", "application/json")
w.WriteHeader(401)
return json.NewEncoder(w).Encode(response)
}
type GetGameWatchLatestStates403JSONResponse struct{ ForbiddenJSONResponse }
func (response GetGameWatchLatestStates403JSONResponse) VisitGetGameWatchLatestStatesResponse(w http.ResponseWriter) error {
w.Header().Set("Content-Type", "application/json")
w.WriteHeader(403)
return json.NewEncoder(w).Encode(response)
}
type GetGameWatchLatestStates404JSONResponse struct{ NotFoundJSONResponse }
func (response GetGameWatchLatestStates404JSONResponse) VisitGetGameWatchLatestStatesResponse(w http.ResponseWriter) error {
w.Header().Set("Content-Type", "application/json")
w.WriteHeader(404)
return json.NewEncoder(w).Encode(response)
}
type GetGameWatchRankingRequestObject struct {
GameID PathGameID `json:"game_id"`
Params GetGameWatchRankingParams
}
type GetGameWatchRankingResponseObject interface {
VisitGetGameWatchRankingResponse(w http.ResponseWriter) error
}
type GetGameWatchRanking200JSONResponse struct {
Ranking []RankingEntry `json:"ranking"`
}
func (response GetGameWatchRanking200JSONResponse) VisitGetGameWatchRankingResponse(w http.ResponseWriter) error {
w.Header().Set("Content-Type", "application/json")
w.WriteHeader(200)
return json.NewEncoder(w).Encode(response)
}
type GetGameWatchRanking401JSONResponse struct{ UnauthorizedJSONResponse }
func (response GetGameWatchRanking401JSONResponse) VisitGetGameWatchRankingResponse(w http.ResponseWriter) error {
w.Header().Set("Content-Type", "application/json")
w.WriteHeader(401)
return json.NewEncoder(w).Encode(response)
}
type GetGameWatchRanking403JSONResponse struct{ ForbiddenJSONResponse }
func (response GetGameWatchRanking403JSONResponse) VisitGetGameWatchRankingResponse(w http.ResponseWriter) error {
w.Header().Set("Content-Type", "application/json")
w.WriteHeader(403)
return json.NewEncoder(w).Encode(response)
}
type GetGameWatchRanking404JSONResponse struct{ NotFoundJSONResponse }
func (response GetGameWatchRanking404JSONResponse) VisitGetGameWatchRankingResponse(w http.ResponseWriter) error {
w.Header().Set("Content-Type", "application/json")
w.WriteHeader(404)
return json.NewEncoder(w).Encode(response)
}
type PostLoginRequestObject struct {
Body *PostLoginJSONRequestBody
}
type PostLoginResponseObject interface {
VisitPostLoginResponse(w http.ResponseWriter) error
}
type PostLogin200JSONResponse struct {
Token string `json:"token"`
}
func (response PostLogin200JSONResponse) VisitPostLoginResponse(w http.ResponseWriter) error {
w.Header().Set("Content-Type", "application/json")
w.WriteHeader(200)
return json.NewEncoder(w).Encode(response)
}
type PostLogin401JSONResponse struct{ UnauthorizedJSONResponse }
func (response PostLogin401JSONResponse) VisitPostLoginResponse(w http.ResponseWriter) error {
w.Header().Set("Content-Type", "application/json")
w.WriteHeader(401)
return json.NewEncoder(w).Encode(response)
}
type GetTournamentRequestObject struct {
Params GetTournamentParams
}
type GetTournamentResponseObject interface {
VisitGetTournamentResponse(w http.ResponseWriter) error
}
type GetTournament200JSONResponse struct {
Tournament Tournament `json:"tournament"`
}
func (response GetTournament200JSONResponse) VisitGetTournamentResponse(w http.ResponseWriter) error {
w.Header().Set("Content-Type", "application/json")
w.WriteHeader(200)
return json.NewEncoder(w).Encode(response)
}
type GetTournament401JSONResponse struct{ UnauthorizedJSONResponse }
func (response GetTournament401JSONResponse) VisitGetTournamentResponse(w http.ResponseWriter) error {
w.Header().Set("Content-Type", "application/json")
w.WriteHeader(401)
return json.NewEncoder(w).Encode(response)
}
type GetTournament403JSONResponse struct{ ForbiddenJSONResponse }
func (response GetTournament403JSONResponse) VisitGetTournamentResponse(w http.ResponseWriter) error {
w.Header().Set("Content-Type", "application/json")
w.WriteHeader(403)
return json.NewEncoder(w).Encode(response)
}
type GetTournament404JSONResponse struct{ NotFoundJSONResponse }
func (response GetTournament404JSONResponse) VisitGetTournamentResponse(w http.ResponseWriter) error {
w.Header().Set("Content-Type", "application/json")
w.WriteHeader(404)
return json.NewEncoder(w).Encode(response)
}
// StrictServerInterface represents all server handlers.
type StrictServerInterface interface {
// List games
// (GET /games)
GetGames(ctx context.Context, request GetGamesRequestObject) (GetGamesResponseObject, error)
// Get a game
// (GET /games/{game_id})
GetGame(ctx context.Context, request GetGameRequestObject) (GetGameResponseObject, error)
// Post the latest code
// (POST /games/{game_id}/play/code)
PostGamePlayCode(ctx context.Context, request PostGamePlayCodeRequestObject) (PostGamePlayCodeResponseObject, error)
// Get the latest execution result for player
// (GET /games/{game_id}/play/latest_state)
GetGamePlayLatestState(ctx context.Context, request GetGamePlayLatestStateRequestObject) (GetGamePlayLatestStateResponseObject, error)
// Submit the answer
// (POST /games/{game_id}/play/submit)
PostGamePlaySubmit(ctx context.Context, request PostGamePlaySubmitRequestObject) (PostGamePlaySubmitResponseObject, error)
// Get all the latest game states of the main players
// (GET /games/{game_id}/watch/latest_states)
GetGameWatchLatestStates(ctx context.Context, request GetGameWatchLatestStatesRequestObject) (GetGameWatchLatestStatesResponseObject, error)
// Get the latest player ranking
// (GET /games/{game_id}/watch/ranking)
GetGameWatchRanking(ctx context.Context, request GetGameWatchRankingRequestObject) (GetGameWatchRankingResponseObject, error)
// User login
// (POST /login)
PostLogin(ctx context.Context, request PostLoginRequestObject) (PostLoginResponseObject, error)
// Get tournament bracket data
// (GET /tournament)
GetTournament(ctx context.Context, request GetTournamentRequestObject) (GetTournamentResponseObject, error)
}
type StrictHandlerFunc = strictecho.StrictEchoHandlerFunc
type StrictMiddlewareFunc = strictecho.StrictEchoMiddlewareFunc
func NewStrictHandler(ssi StrictServerInterface, middlewares []StrictMiddlewareFunc) ServerInterface {
return &strictHandler{ssi: ssi, middlewares: middlewares}
}
type strictHandler struct {
ssi StrictServerInterface
middlewares []StrictMiddlewareFunc
}
// GetGames operation middleware
func (sh *strictHandler) GetGames(ctx echo.Context, params GetGamesParams) error {
var request GetGamesRequestObject
request.Params = params
handler := func(ctx echo.Context, request interface{}) (interface{}, error) {
return sh.ssi.GetGames(ctx.Request().Context(), request.(GetGamesRequestObject))
}
for _, middleware := range sh.middlewares {
handler = middleware(handler, "GetGames")
}
response, err := handler(ctx, request)
if err != nil {
return err
} else if validResponse, ok := response.(GetGamesResponseObject); ok {
return validResponse.VisitGetGamesResponse(ctx.Response())
} else if response != nil {
return fmt.Errorf("unexpected response type: %T", response)
}
return nil
}
// GetGame operation middleware
func (sh *strictHandler) GetGame(ctx echo.Context, gameID PathGameID, params GetGameParams) error {
var request GetGameRequestObject
request.GameID = gameID
request.Params = params
handler := func(ctx echo.Context, request interface{}) (interface{}, error) {
return sh.ssi.GetGame(ctx.Request().Context(), request.(GetGameRequestObject))
}
for _, middleware := range sh.middlewares {
handler = middleware(handler, "GetGame")
}
response, err := handler(ctx, request)
if err != nil {
return err
} else if validResponse, ok := response.(GetGameResponseObject); ok {
return validResponse.VisitGetGameResponse(ctx.Response())
} else if response != nil {
return fmt.Errorf("unexpected response type: %T", response)
}
return nil
}
// PostGamePlayCode operation middleware
func (sh *strictHandler) PostGamePlayCode(ctx echo.Context, gameID PathGameID, params PostGamePlayCodeParams) error {
var request PostGamePlayCodeRequestObject
request.GameID = gameID
request.Params = params
var body PostGamePlayCodeJSONRequestBody
if err := ctx.Bind(&body); err != nil {
return err
}
request.Body = &body
handler := func(ctx echo.Context, request interface{}) (interface{}, error) {
return sh.ssi.PostGamePlayCode(ctx.Request().Context(), request.(PostGamePlayCodeRequestObject))
}
for _, middleware := range sh.middlewares {
handler = middleware(handler, "PostGamePlayCode")
}
response, err := handler(ctx, request)
if err != nil {
return err
} else if validResponse, ok := response.(PostGamePlayCodeResponseObject); ok {
return validResponse.VisitPostGamePlayCodeResponse(ctx.Response())
} else if response != nil {
return fmt.Errorf("unexpected response type: %T", response)
}
return nil
}
// GetGamePlayLatestState operation middleware
func (sh *strictHandler) GetGamePlayLatestState(ctx echo.Context, gameID PathGameID, params GetGamePlayLatestStateParams) error {
var request GetGamePlayLatestStateRequestObject
request.GameID = gameID
request.Params = params
handler := func(ctx echo.Context, request interface{}) (interface{}, error) {
return sh.ssi.GetGamePlayLatestState(ctx.Request().Context(), request.(GetGamePlayLatestStateRequestObject))
}
for _, middleware := range sh.middlewares {
handler = middleware(handler, "GetGamePlayLatestState")
}
response, err := handler(ctx, request)
if err != nil {
return err
} else if validResponse, ok := response.(GetGamePlayLatestStateResponseObject); ok {
return validResponse.VisitGetGamePlayLatestStateResponse(ctx.Response())
} else if response != nil {
return fmt.Errorf("unexpected response type: %T", response)
}
return nil
}
// PostGamePlaySubmit operation middleware
func (sh *strictHandler) PostGamePlaySubmit(ctx echo.Context, gameID PathGameID, params PostGamePlaySubmitParams) error {
var request PostGamePlaySubmitRequestObject
request.GameID = gameID
request.Params = params
var body PostGamePlaySubmitJSONRequestBody
if err := ctx.Bind(&body); err != nil {
return err
}
request.Body = &body
handler := func(ctx echo.Context, request interface{}) (interface{}, error) {
return sh.ssi.PostGamePlaySubmit(ctx.Request().Context(), request.(PostGamePlaySubmitRequestObject))
}
for _, middleware := range sh.middlewares {
handler = middleware(handler, "PostGamePlaySubmit")
}
response, err := handler(ctx, request)
if err != nil {
return err
} else if validResponse, ok := response.(PostGamePlaySubmitResponseObject); ok {
return validResponse.VisitPostGamePlaySubmitResponse(ctx.Response())
} else if response != nil {
return fmt.Errorf("unexpected response type: %T", response)
}
return nil
}
// GetGameWatchLatestStates operation middleware
func (sh *strictHandler) GetGameWatchLatestStates(ctx echo.Context, gameID PathGameID, params GetGameWatchLatestStatesParams) error {
var request GetGameWatchLatestStatesRequestObject
request.GameID = gameID
request.Params = params
handler := func(ctx echo.Context, request interface{}) (interface{}, error) {
return sh.ssi.GetGameWatchLatestStates(ctx.Request().Context(), request.(GetGameWatchLatestStatesRequestObject))
}
for _, middleware := range sh.middlewares {
handler = middleware(handler, "GetGameWatchLatestStates")
}
response, err := handler(ctx, request)
if err != nil {
return err
} else if validResponse, ok := response.(GetGameWatchLatestStatesResponseObject); ok {
return validResponse.VisitGetGameWatchLatestStatesResponse(ctx.Response())
} else if response != nil {
return fmt.Errorf("unexpected response type: %T", response)
}
return nil
}
// GetGameWatchRanking operation middleware
func (sh *strictHandler) GetGameWatchRanking(ctx echo.Context, gameID PathGameID, params GetGameWatchRankingParams) error {
var request GetGameWatchRankingRequestObject
request.GameID = gameID
request.Params = params
handler := func(ctx echo.Context, request interface{}) (interface{}, error) {
return sh.ssi.GetGameWatchRanking(ctx.Request().Context(), request.(GetGameWatchRankingRequestObject))
}
for _, middleware := range sh.middlewares {
handler = middleware(handler, "GetGameWatchRanking")
}
response, err := handler(ctx, request)
if err != nil {
return err
} else if validResponse, ok := response.(GetGameWatchRankingResponseObject); ok {
return validResponse.VisitGetGameWatchRankingResponse(ctx.Response())
} else if response != nil {
return fmt.Errorf("unexpected response type: %T", response)
}
return nil
}
// PostLogin operation middleware
func (sh *strictHandler) PostLogin(ctx echo.Context) error {
var request PostLoginRequestObject
var body PostLoginJSONRequestBody
if err := ctx.Bind(&body); err != nil {
return err
}
request.Body = &body
handler := func(ctx echo.Context, request interface{}) (interface{}, error) {
return sh.ssi.PostLogin(ctx.Request().Context(), request.(PostLoginRequestObject))
}
for _, middleware := range sh.middlewares {
handler = middleware(handler, "PostLogin")
}
response, err := handler(ctx, request)
if err != nil {
return err
} else if validResponse, ok := response.(PostLoginResponseObject); ok {
return validResponse.VisitPostLoginResponse(ctx.Response())
} else if response != nil {
return fmt.Errorf("unexpected response type: %T", response)
}
return nil
}
// GetTournament operation middleware
func (sh *strictHandler) GetTournament(ctx echo.Context, params GetTournamentParams) error {
var request GetTournamentRequestObject
request.Params = params
handler := func(ctx echo.Context, request interface{}) (interface{}, error) {
return sh.ssi.GetTournament(ctx.Request().Context(), request.(GetTournamentRequestObject))
}
for _, middleware := range sh.middlewares {
handler = middleware(handler, "GetTournament")
}
response, err := handler(ctx, request)
if err != nil {
return err
} else if validResponse, ok := response.(GetTournamentResponseObject); ok {
return validResponse.VisitGetTournamentResponse(ctx.Response())
} else if response != nil {
return fmt.Errorf("unexpected response type: %T", response)
}
return nil
}
// Base64 encoded, gzipped, json marshaled Swagger object
var swaggerSpec = []string{
"H4sIAAAAAAAC/+xa62/bNhD/VwRuQL+osfNY0GWf0q0tOnRF0AeGoQgEWjrbTClSJak6XqH/fThSsl6U",
"LadOtxTrh8KWeMd7/O7HO8ZfSCzTTAoQRpOLLySjiqZgQNlvS6AJqIjmZikV+5saJgU+Z4JclC9JSARN",
"gVyQy9aqkCj4lDMFCbkwKoeQ6HgJKUVxs85QQBvFxIIURUgyapbRgqYQsWSzAT6s1VdvRyhmwsACFClQ",
"tQKdSaHBOvSUJm/gUw7a4LdYCgPCfqRZxllsTZ/caOdlrfdHBXNyQX6Y1MGauLd68kwpWW6VgI4Vy1yU",
"cK9AlZsVIXku1YwlCYj737neqgjJa2mey1wk97/ta2mCud2qCMl7UaEGvsHWrd3wdSmBCp0QYlvJDJRh",
"DgopaE0XgB/hlqYZR+S8FJ8pZ3XeQg9Wa/h92Ci53iyUsxuIbcKf3UKco31vDTW53RNEnqKYkAIQyLkQ",
"qDUkOo9j0JqEZKWkWERU6JWtLcNSkDkaguFgHCKw7lhhfLn5jqBXgvLywXXYcKtW33EnJC9sdXWDkzCd",
"cbqORPm2VoXrg2OfpiRXNqeRhliKRLfkTs+nYa88Q9Io+c3S48GF7nEdxuPPaEiac8PQWuh47V737GQ6",
"yvIZZ3FrV0cl5eKZlByoLZ+UMhE57dYjZiDVu3D6XjurS3VUKbrG75mSMw7pLvGrchni2FBlIImoaVn7",
"89n5+ZOzJ9N+UENy+3ghH9dPz896qK2ptA5rMy5hO/+e1NaudCLkK4RX1IA2CBysBA/aZqBNpGOpINL5",
"LGVmu8ci55zOeknbGgGsn6QDZYiXMni0BM5lsJKKJ49+8eHFGtZG6AgrXO7Kut/KaR2a6CbL2l1ZEQ7G",
"arOdLwNXNe46dd5k0WZs3i2ZDpgOaFAnuhcZTsUirzi0rMlsmaEtKzY37Wp0L3o6SvWjSEDbl9GdM2mY",
"4R3JMjI+RuvkoWFopal9CjXi0TbVl5E3VHxkYvFMGLXup2WshwMYbETX0eJIuhpAuicRI6r0DrxUWluD",
"vYPwwWi+k7lCqnL9ReecpyZewnjurnX9gZJ9Gu+2AKX+7XY5XT3jRp9/LjTHYzNZLo88GR3WfrKf9pOx",
"2ldMCAfCbesGzihfWK0de/Qsv8ulCH6T4O0GYikiO2m0RCYspQvQkxu5FEc32WKgkaBJytrMOadcexsJ",
"TmfA25toQ+fzMWWca1A9mJyc+oKNS/sRQDd2Mly1S0NJrxPY+Fw51M8PqmViLu1A5hiXXPIZNUpqHVRt",
"arCCWXB59ZKE5DMo7dr46dHJ0RS9kBkImjFyQU6PpkdT4iZEm+YJIsMVD9hyRwzY7uRlgv0p2E7DtiiN",
"WfaDH9n1kol31i2uOwPkyXS61zTTL/fxTGRb813041T6s9CekV4xbQI5D5xEEZKz6SCfbHyetCcrFDrd",
"LdQYQO1pkaYUjzlnQrl/EZapnHwpa73YldQD5TTcKde6jrgHDIzLvCfToxJ9aUP8zTKMEme7JTb3EG1I",
"vAAT0NJgDyQmSD6Tqh/KpPag40q66eKK0/Wvrlv+12Birw2eymT9FQi5Y3/rmxv8cGlfoBV+eLcx9dbd",
"IMxzztdBniXUVGD5zyMM4RGYJQTczqGBDcww1tyqSFej6jZCQsS56dZNtt8DP20c30ZQ3ZG+Cz6nZAxZ",
"/SVzVWUGPQqc6MMhrwayoBrlAwU65yaYSxWUQ80w4NyQM47e3rq1/xPc/RLcZu58IDh0sLBQLG+OvXBb",
"4RDaIridffSfKNKgOP39cJz9RJOEoQjlV60Ve5FfH4MeNhzXpF9y3mSUmhE1tu74JqVMBNV16wPq8fZ0",
"bBi/yl2djUJuec32XYC24feo8bF1xbhrjKyUj8Holc1RUIk8yKM66/iAcONy4S5zhs/hV3bJoc7BjGq9",
"kqp9r7N5enxySgbugr7igkdUc3S59VccoHf02siP0Plrwy3+O2r8v9MVp2QMWlsHOyIQhEFT73y4t2D1",
"XoMKHHAshkzrJnqInxr31QdjJvuTiU85qHX7NxPH+/1iYoumk4NpOj2YprODafppP03XB66JJmzG/XnC",
"UxObV2MKo9YUJNTQh8TjteUzReOPUHlQFMU/AQAA//9Rv7470SQAAA==",
}
// GetSwagger returns the content of the embedded swagger specification file
// or error if failed to decode
func decodeSpec() ([]byte, error) {
zipped, err := base64.StdEncoding.DecodeString(strings.Join(swaggerSpec, ""))
if err != nil {
return nil, fmt.Errorf("error base64 decoding spec: %w", err)
}
zr, err := gzip.NewReader(bytes.NewReader(zipped))
if err != nil {
return nil, fmt.Errorf("error decompressing spec: %w", err)
}
var buf bytes.Buffer
_, err = buf.ReadFrom(zr)
if err != nil {
return nil, fmt.Errorf("error decompressing spec: %w", err)
}
return buf.Bytes(), nil
}
var rawSpec = decodeSpecCached()
// a naive cached of a decoded swagger spec
func decodeSpecCached() func() ([]byte, error) {
data, err := decodeSpec()
return func() ([]byte, error) {
return data, err
}
}
// Constructs a synthetic filesystem for resolving external references when loading openapi specifications.
func PathToRawSpec(pathToFile string) map[string]func() ([]byte, error) {
res := make(map[string]func() ([]byte, error))
if len(pathToFile) > 0 {
res[pathToFile] = rawSpec
}
return res
}
// GetSwagger returns the Swagger specification corresponding to the generated code
// in this file. The external references of Swagger specification are resolved.
// The logic of resolving external references is tightly connected to "import-mapping" feature.
// Externally referenced files must be embedded in the corresponding golang packages.
// Urls can be supported but this task was out of the scope.
func GetSwagger() (swagger *openapi3.T, err error) {
resolvePath := PathToRawSpec("")
loader := openapi3.NewLoader()
loader.IsExternalRefsAllowed = true
loader.ReadFromURIFunc = func(loader *openapi3.Loader, url *url.URL) ([]byte, error) {
pathToFile := url.String()
pathToFile = path.Clean(pathToFile)
getSpec, ok := resolvePath[pathToFile]
if !ok {
err1 := fmt.Errorf("path not found: %s", pathToFile)
return nil, err1
}
return getSpec()
}
var specData []byte
specData, err = rawSpec()
if err != nil {
return
}
swagger, err = loader.LoadFromData(specData)
if err != nil {
return
}
return
}
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