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package api
import (
"context"
"errors"
"fmt"
"log"
"net/http"
"github.com/jackc/pgx/v5"
"github.com/labstack/echo/v4"
"github.com/oapi-codegen/nullable"
"github.com/nsfisis/iosdc-japan-2024-albatross/backend/auth"
"github.com/nsfisis/iosdc-japan-2024-albatross/backend/db"
)
type Handler struct {
q *db.Queries
hubs GameHubsInterface
}
type GameHubsInterface interface {
StartGame(gameID int) error
}
func (h *Handler) PostLogin(ctx context.Context, request PostLoginRequestObject) (PostLoginResponseObject, error) {
username := request.Body.Username
password := request.Body.Password
registrationToken := request.Body.RegistrationToken
userID, err := auth.Login(ctx, h.q, username, password, registrationToken)
if err != nil {
log.Printf("login failed: %v", err)
var msg string
if errors.Is(err, auth.ErrInvalidRegistrationToken) {
msg = "登録用 URL が無効です。イベントスタッフにお声がけください"
} else if errors.Is(err, auth.ErrNoRegistrationToken) {
msg = "登録用 URL からログインしてください。登録用 URL は Connpass のイベントページに記載しています"
} else if errors.Is(err, auth.ErrForteeLoginTimeout) {
msg = "ログインに失敗しました"
} else {
msg = "ユーザー名またはパスワードが誤っています"
}
return PostLogin401JSONResponse{
UnauthorizedJSONResponse: UnauthorizedJSONResponse{
Message: msg,
},
}, nil
}
user, err := h.q.GetUserByID(ctx, int32(userID))
if err != nil {
return PostLogin401JSONResponse{
UnauthorizedJSONResponse: UnauthorizedJSONResponse{
Message: "ログインに失敗しました",
},
}, nil
}
jwt, err := auth.NewJWT(&user)
if err != nil {
return nil, echo.NewHTTPError(http.StatusInternalServerError, err.Error())
}
return PostLogin200JSONResponse{
Token: jwt,
}, nil
}
func (h *Handler) GetToken(_ context.Context, _ GetTokenRequestObject, user *auth.JWTClaims) (GetTokenResponseObject, error) {
newToken, err := auth.NewShortLivedJWT(user)
if err != nil {
return nil, echo.NewHTTPError(http.StatusInternalServerError, err.Error())
}
return GetToken200JSONResponse{
Token: newToken,
}, nil
}
func (h *Handler) GetGames(ctx context.Context, _ GetGamesRequestObject, user *auth.JWTClaims) (GetGamesResponseObject, error) {
gameRows, err := h.q.ListGamesForPlayer(ctx, int32(user.UserID))
if err != nil {
return nil, echo.NewHTTPError(http.StatusInternalServerError, err.Error())
}
games := make([]Game, len(gameRows))
for i, row := range gameRows {
var startedAt *int
if row.StartedAt.Valid {
startedAtTimestamp := int(row.StartedAt.Time.Unix())
startedAt = &startedAtTimestamp
}
games[i] = Game{
GameID: int(row.GameID),
GameType: GameGameType(row.GameType),
State: GameState(row.State),
DisplayName: row.DisplayName,
DurationSeconds: int(row.DurationSeconds),
StartedAt: startedAt,
Problem: Problem{
ProblemID: int(row.ProblemID),
Title: row.Title,
Description: row.Description,
},
}
}
return GetGames200JSONResponse{
Games: games,
}, nil
}
func (h *Handler) GetGame(ctx context.Context, request GetGameRequestObject, user *auth.JWTClaims) (GetGameResponseObject, error) {
// TODO: check user permission
_ = user
gameID := request.GameID
row, err := h.q.GetGameByID(ctx, int32(gameID))
if err != nil {
if errors.Is(err, pgx.ErrNoRows) {
return GetGame404JSONResponse{
NotFoundJSONResponse: NotFoundJSONResponse{
Message: "Game not found",
},
}, nil
}
return nil, echo.NewHTTPError(http.StatusInternalServerError, err.Error())
}
var startedAt *int
if row.StartedAt.Valid {
startedAtTimestamp := int(row.StartedAt.Time.Unix())
startedAt = &startedAtTimestamp
}
playerRows, err := h.q.ListGamePlayers(ctx, int32(gameID))
if err != nil {
return nil, echo.NewHTTPError(http.StatusInternalServerError, err.Error())
}
players := make([]User, len(playerRows))
for i, playerRow := range playerRows {
players[i] = User{
UserID: int(playerRow.UserID),
Username: playerRow.Username,
DisplayName: playerRow.DisplayName,
IconPath: playerRow.IconPath,
IsAdmin: playerRow.IsAdmin,
}
}
testcaseIDs, err := h.q.ListTestcaseIDsByGameID(ctx, int32(gameID))
if err != nil {
return nil, echo.NewHTTPError(http.StatusInternalServerError, err.Error())
}
execSteps := make([]ExecStep, len(testcaseIDs)+1)
execSteps[0] = ExecStep{
TestcaseID: nullable.NewNullNullable[int](),
Label: "Compile",
}
for i, testcaseID := range testcaseIDs {
execSteps[i+1] = ExecStep{
TestcaseID: nullable.NewNullableWithValue(int(testcaseID)),
Label: fmt.Sprintf("Testcase %d", i+1),
}
}
game := Game{
GameID: int(row.GameID),
GameType: GameGameType(row.GameType),
State: GameState(row.State),
DisplayName: row.DisplayName,
DurationSeconds: int(row.DurationSeconds),
StartedAt: startedAt,
Problem: Problem{
ProblemID: int(row.ProblemID),
Title: row.Title,
Description: row.Description,
},
Players: players,
ExecSteps: execSteps,
}
return GetGame200JSONResponse{
Game: game,
}, nil
}
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