aboutsummaryrefslogtreecommitdiffhomepage
path: root/frontend/app/states/watch.ts
blob: 50fa425cecb6e1010179a111f78057d5a5f42675 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
import { atom } from "jotai";
import type { components } from "../api/schema";
import type { SupportedLanguage } from "../types/SupportedLanguage";

const gameStartedAtAtom = atom<number | null>(null);
export const setGameStartedAtAtom = atom(null, (_, set, value: number | null) =>
	set(gameStartedAtAtom, value),
);

export type GameStateKind =
	| "loading"
	| "waiting"
	| "starting"
	| "gaming"
	| "finished";
type LatestGameState = components["schemas"]["LatestGameState"];
type RankingEntry = components["schemas"]["RankingEntry"];

export const gameStateKindAtom = atom<GameStateKind>((get) => {
	const now = get(currentTimestampAtom);
	if (!now) {
		return "loading";
	}
	const startedAt = get(gameStartedAtAtom);
	if (!startedAt) {
		return "waiting";
	}
	const durationSeconds = get(durationSecondsAtom);
	const finishedAt = startedAt + durationSeconds;
	if (now < startedAt) {
		return "starting";
	} else if (now < finishedAt) {
		return "gaming";
	} else {
		return "finished";
	}
});

const currentTimestampAtom = atom<number | null>(null);
export const setCurrentTimestampAtom = atom(null, (_, set) =>
	set(currentTimestampAtom, Math.floor(Date.now() / 1000)),
);

const durationSecondsAtom = atom<number>(0);
export const setDurationSecondsAtom = atom(null, (_, set, value: number) =>
	set(durationSecondsAtom, value),
);

export const startingLeftTimeSecondsAtom = atom<number | null>((get) => {
	const startedAt = get(gameStartedAtAtom);
	if (startedAt === null) {
		return null;
	}
	const currentTimestamp = get(currentTimestampAtom);
	if (currentTimestamp === null) {
		return null;
	}
	return Math.max(0, startedAt - currentTimestamp);
});

export const gamingLeftTimeSecondsAtom = atom<number | null>((get) => {
	const startedAt = get(gameStartedAtAtom);
	if (startedAt === null) {
		return null;
	}
	const durationSeconds = get(durationSecondsAtom);
	const finishedAt = startedAt + durationSeconds;
	const currentTimestamp = get(currentTimestampAtom);
	if (currentTimestamp === null) {
		return null;
	}
	return Math.min(durationSeconds, Math.max(0, finishedAt - currentTimestamp));
});

export const rankingAtom = atom<RankingEntry[]>([]);

const rawLatestGameStatesAtom = atom<{
	[key: string]: LatestGameState | undefined;
}>({});
export const latestGameStatesAtom = atom((get) => get(rawLatestGameStatesAtom));
export const setLatestGameStatesAtom = atom(
	null,
	(_, set, value: { [key: string]: LatestGameState | undefined }) => {
		set(rawLatestGameStatesAtom, value);
	},
);

function cleanCode(code: string, language: SupportedLanguage) {
	if (language === "php") {
		return code
			.replace(/\s+/g, "")
			.replace(/^<\?php/, "")
			.replace(/^<\?/, "")
			.replace(/\?>$/, "");
	} else {
		return code.replace(/\s+/g, "");
	}
}

export function calcCodeSize(
	code: string,
	language: SupportedLanguage,
): number {
	const trimmed = cleanCode(code, language);
	const utf8Encoded = new TextEncoder().encode(trimmed);
	return utf8Encoded.length;
}

export type GameResultKind = "winA" | "winB" | "draw";

export function checkGameResultKind(
	gameStateKind: GameStateKind,
	stateA: LatestGameState | null,
	stateB: LatestGameState | null,
): GameResultKind | null {
	if (gameStateKind !== "finished") {
		return null;
	}

	const scoreA = stateA?.score;
	const scoreB = stateB?.score;
	if (scoreA == null && scoreB == null) {
		return "draw";
	}
	if (scoreA == null) {
		return "winB";
	}
	if (scoreB == null) {
		return "winA";
	}
	if (scoreA === scoreB) {
		// If score is non-null, state and best_score_submitted_at should also be non-null.
		const submittedAtA = stateA!.best_score_submitted_at!;
		const submittedAtB = stateB!.best_score_submitted_at!;
		return submittedAtA < submittedAtB ? "winA" : "winB";
	} else {
		return scoreA < scoreB ? "winA" : "winB";
	}
}