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use colored::{ColoredString, Colorize};
use dialoguer::{Confirm, Input};
/// `<info>` — green foreground
pub fn info(message: &str) -> ColoredString {
message.green()
}
/// `<comment>` — yellow foreground
pub fn comment(message: &str) -> ColoredString {
message.yellow()
}
/// `<error>` — white on red
pub fn error(message: &str) -> ColoredString {
message.white().on_red()
}
/// `<question>` — black on cyan
pub fn question(message: &str) -> ColoredString {
message.black().on_cyan()
}
/// `<highlight>` — red foreground (Composer extension)
pub fn highlight(message: &str) -> ColoredString {
message.red()
}
/// `<warning>` — black on yellow (Composer extension)
pub fn warning(message: &str) -> ColoredString {
message.black().on_yellow()
}
pub struct Console {
pub interactive: bool,
pub quiet: bool,
}
impl Console {
pub fn new(no_interaction: bool, quiet: bool) -> Self {
Self {
interactive: !no_interaction,
quiet,
}
}
pub fn info(&self, msg: &str) {
if !self.quiet {
eprintln!("{msg}");
}
}
pub fn error(&self, msg: &str) {
eprintln!("{}", console::error(msg));
}
pub fn ask(&self, prompt: &str, default: &str) -> String {
if !self.interactive {
return default.to_string();
}
Input::new()
.with_prompt(prompt)
.default(default.to_string())
.allow_empty(true)
.interact_text()
.unwrap_or_else(|_| default.to_string())
}
pub fn ask_validated<F>(
&self,
prompt: &str,
default: &str,
validator: F,
) -> Result<String, String>
where
F: Fn(&str) -> Result<(), String>,
{
if !self.interactive {
validator(default)?;
return Ok(default.to_string());
}
loop {
let input: String = Input::new()
.with_prompt(prompt)
.default(default.to_string())
.allow_empty(true)
.interact_text()
.unwrap_or_else(|_| default.to_string());
match validator(&input) {
Ok(()) => return Ok(input),
Err(e) => {
self.error(&e);
}
}
}
}
pub fn confirm(&self, prompt: &str) -> bool {
if !self.interactive {
return true;
}
Confirm::new()
.with_prompt(prompt)
.default(true)
.interact()
.unwrap_or(true)
}
}
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