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| author | nsfisis <nsfisis@gmail.com> | 2024-08-11 20:39:48 +0900 |
|---|---|---|
| committer | nsfisis <nsfisis@gmail.com> | 2024-08-11 20:39:48 +0900 |
| commit | 125e26b4d5c986f8531c098ecd5d291c1e1c7a76 (patch) | |
| tree | fee5d641a05dc972a6b80fb3620d156f13d9b137 /backend/api/handler.go | |
| parent | e3502d9e649fe61bb0ba4046b2c23c0d78bc92e9 (diff) | |
| download | phperkaigi-2025-albatross-125e26b4d5c986f8531c098ecd5d291c1e1c7a76.tar.gz phperkaigi-2025-albatross-125e26b4d5c986f8531c098ecd5d291c1e1c7a76.tar.zst phperkaigi-2025-albatross-125e26b4d5c986f8531c098ecd5d291c1e1c7a76.zip | |
feat(backend): make `games.problem_id` non-null
Diffstat (limited to 'backend/api/handler.go')
| -rw-r--r-- | backend/api/handler.go | 29 |
1 files changed, 9 insertions, 20 deletions
diff --git a/backend/api/handler.go b/backend/api/handler.go index 5b53791..e70f298 100644 --- a/backend/api/handler.go +++ b/backend/api/handler.go @@ -89,16 +89,10 @@ func (h *Handler) GetGames(ctx context.Context, _ GetGamesRequestObject, user *a startedAtTimestamp := int(row.StartedAt.Time.Unix()) startedAt = &startedAtTimestamp } - var problem *Problem - if row.ProblemID != nil { - if row.Title == nil || row.Description == nil { - panic("inconsistent data") - } - problem = &Problem{ - ProblemID: int(*row.ProblemID), - Title: *row.Title, - Description: *row.Description, - } + problem := &Problem{ + ProblemID: int(row.ProblemID), + Title: row.Title, + Description: row.Description, } games[i] = Game{ GameID: int(row.GameID), @@ -135,16 +129,11 @@ func (h *Handler) GetGame(ctx context.Context, request GetGameRequestObject, use startedAt = &startedAtTimestamp } var problem *Problem - if row.ProblemID != nil { - if row.Title == nil || row.Description == nil { - panic("inconsistent data") - } - if user.IsAdmin || (GameState(row.State) != Closed && GameState(row.State) != WaitingEntries) { - problem = &Problem{ - ProblemID: int(*row.ProblemID), - Title: *row.Title, - Description: *row.Description, - } + if user.IsAdmin || (GameState(row.State) != Closed && GameState(row.State) != WaitingEntries) { + problem = &Problem{ + ProblemID: int(row.ProblemID), + Title: row.Title, + Description: row.Description, } } playerRows, err := h.q.ListGamePlayers(ctx, int32(gameID)) |
