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| author | nsfisis <nsfisis@gmail.com> | 2024-08-11 23:11:02 +0900 |
|---|---|---|
| committer | nsfisis <nsfisis@gmail.com> | 2024-08-11 23:11:02 +0900 |
| commit | e65ee1dd3403b1572bb64217912b4bc466f65957 (patch) | |
| tree | cf120caf0b1d27b4067b1e1133b787618906d8fc /backend/game/message.go | |
| parent | fe8b14ccc77c829a2baa4034edb22daff9d5d8f8 (diff) | |
| parent | 34d61fcc7035ebd7ffb636d13308166c90b474b2 (diff) | |
| download | phperkaigi-2025-albatross-e65ee1dd3403b1572bb64217912b4bc466f65957.tar.gz phperkaigi-2025-albatross-e65ee1dd3403b1572bb64217912b4bc466f65957.tar.zst phperkaigi-2025-albatross-e65ee1dd3403b1572bb64217912b4bc466f65957.zip | |
Merge branch 'feat/simplify-starting-procedure'
Diffstat (limited to 'backend/game/message.go')
| -rw-r--r-- | backend/game/message.go | 14 |
1 files changed, 0 insertions, 14 deletions
diff --git a/backend/game/message.go b/backend/game/message.go index 2895119..4877ac4 100644 --- a/backend/game/message.go +++ b/backend/game/message.go @@ -8,11 +8,8 @@ import ( ) const ( - playerMessageTypeS2CPrepare = "player:s2c:prepare" playerMessageTypeS2CStart = "player:s2c:start" playerMessageTypeS2CExecResult = "player:s2c:execresult" - playerMessageTypeC2SEntry = "player:c2s:entry" - playerMessageTypeC2SReady = "player:c2s:ready" playerMessageTypeC2SCode = "player:c2s:code" playerMessageTypeC2SSubmit = "player:c2s:submit" ) @@ -23,15 +20,12 @@ type playerMessageC2SWithClient struct { } type playerMessageS2C = interface{} -type playerMessageS2CPrepare = api.GamePlayerMessageS2CPrepare type playerMessageS2CStart = api.GamePlayerMessageS2CStart type playerMessageS2CStartPayload = api.GamePlayerMessageS2CStartPayload type playerMessageS2CExecResult = api.GamePlayerMessageS2CExecResult type playerMessageS2CExecResultPayload = api.GamePlayerMessageS2CExecResultPayload type playerMessageC2S = interface{} -type playerMessageC2SEntry = api.GamePlayerMessageC2SEntry -type playerMessageC2SReady = api.GamePlayerMessageC2SReady type playerMessageC2SCode = api.GamePlayerMessageC2SCode type playerMessageC2SCodePayload = api.GamePlayerMessageC2SCodePayload type playerMessageC2SSubmit = api.GamePlayerMessageC2SSubmit @@ -44,14 +38,6 @@ func asPlayerMessageC2S(raw map[string]json.RawMessage) (playerMessageC2S, error } switch typ { - case playerMessageTypeC2SEntry: - return &playerMessageC2SEntry{ - Type: playerMessageTypeC2SEntry, - }, nil - case playerMessageTypeC2SReady: - return &playerMessageC2SReady{ - Type: playerMessageTypeC2SReady, - }, nil case playerMessageTypeC2SCode: var payload playerMessageC2SCodePayload if err := json.Unmarshal(raw["data"], &payload); err != nil { |
