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| author | nsfisis <nsfisis@gmail.com> | 2024-07-29 22:15:03 +0900 |
|---|---|---|
| committer | nsfisis <nsfisis@gmail.com> | 2024-07-29 22:15:03 +0900 |
| commit | 3a1e09991708bff1d0c0cfd5b1b091924cca9e8f (patch) | |
| tree | 7705ca2657887653814e790627ec730ac794354f /frontend/app/components/GolfPlayApp.tsx | |
| parent | e0fbddb281dfe8ccbcb33c3d5f385b6ad402a476 (diff) | |
| download | phperkaigi-2025-albatross-3a1e09991708bff1d0c0cfd5b1b091924cca9e8f.tar.gz phperkaigi-2025-albatross-3a1e09991708bff1d0c0cfd5b1b091924cca9e8f.tar.zst phperkaigi-2025-albatross-3a1e09991708bff1d0c0cfd5b1b091924cca9e8f.zip | |
fix(frontend): make GolfPlayApp and GolfWatchApp client-only components to fix SSR errors
Diffstat (limited to 'frontend/app/components/GolfPlayApp.tsx')
| -rw-r--r-- | frontend/app/components/GolfPlayApp.tsx | 151 |
1 files changed, 0 insertions, 151 deletions
diff --git a/frontend/app/components/GolfPlayApp.tsx b/frontend/app/components/GolfPlayApp.tsx deleted file mode 100644 index 3cb512a..0000000 --- a/frontend/app/components/GolfPlayApp.tsx +++ /dev/null @@ -1,151 +0,0 @@ -import type { components } from "../.server/api/schema"; -import { useState, useEffect } from "react"; -import useWebSocket, { ReadyState } from "react-use-websocket"; -import { useDebouncedCallback } from "use-debounce"; -import GolfPlayAppConnecting from "./GolfPlayApps/GolfPlayAppConnecting"; -import GolfPlayAppWaiting from "./GolfPlayApps/GolfPlayAppWaiting"; -import GolfPlayAppStarting from "./GolfPlayApps/GolfPlayAppStarting"; -import GolfPlayAppGaming from "./GolfPlayApps/GolfPlayAppGaming"; -import GolfPlayAppFinished from "./GolfPlayApps/GolfPlayAppFinished"; - -type WebSocketMessage = components["schemas"]["GamePlayerMessageS2C"]; - -type Game = components["schemas"]["Game"]; -type Problem = components["schemas"]["Problem"]; - -type GameState = "connecting" | "waiting" | "starting" | "gaming" | "finished"; - -export default function GolfPlayApp({ - game, - sockToken, -}: { - game: Game; - sockToken: string; -}) { - // const socketUrl = `wss://t.nil.ninja/iosdc/2024/sock/golf/${game.game_id}/play?token=${sockToken}`; - const socketUrl = - process.env.NODE_ENV === "development" - ? `ws://localhost:8002/sock/golf/${game.game_id}/play?token=${sockToken}` - : `ws://api-server/sock/golf/${game.game_id}/play?token=${sockToken}`; - - const { sendJsonMessage, lastJsonMessage, readyState } = - useWebSocket<WebSocketMessage>(socketUrl, {}); - - const [gameState, setGameState] = useState<GameState>("connecting"); - - const [problem, setProblem] = useState<Problem | null>(null); - - const [startedAt, setStartedAt] = useState<number | null>(null); - - const [timeLeftSeconds, setTimeLeftSeconds] = useState<number | null>(null); - - useEffect(() => { - if (gameState === "starting" && startedAt !== null) { - const timer1 = setInterval(() => { - setTimeLeftSeconds((prev) => { - if (prev === null) { - return null; - } - if (prev <= 1) { - clearInterval(timer1); - setGameState("gaming"); - return 0; - } - return prev - 1; - }); - }, 1000); - - const timer2 = setInterval(() => { - const nowSec = Math.floor(Date.now() / 1000); - const finishedAt = startedAt + game.duration_seconds; - if (nowSec >= finishedAt) { - clearInterval(timer2); - setGameState("finished"); - } - }, 1000); - - return () => { - clearInterval(timer1); - clearInterval(timer2); - }; - } - }, [gameState, startedAt, game.duration_seconds]); - - const [currentScore, setCurrentScore] = useState<number | null>(null); - - const onCodeChange = useDebouncedCallback((code: string) => { - console.log("player:c2s:code"); - sendJsonMessage({ - type: "player:c2s:code", - data: { code }, - }); - }, 1000); - - if (readyState === ReadyState.UNINSTANTIATED) { - throw new Error("WebSocket is not connected"); - } - - useEffect(() => { - if (readyState === ReadyState.CLOSING || readyState === ReadyState.CLOSED) { - if (gameState !== "finished") { - setGameState("connecting"); - } - } else if (readyState === ReadyState.CONNECTING) { - setGameState("connecting"); - } else if (readyState === ReadyState.OPEN) { - if (lastJsonMessage !== null) { - console.log(lastJsonMessage.type); - if (lastJsonMessage.type === "player:s2c:prepare") { - const { problem } = lastJsonMessage.data; - setProblem(problem); - console.log("player:c2s:ready"); - sendJsonMessage({ type: "player:c2s:ready" }); - } else if (lastJsonMessage.type === "player:s2c:start") { - if ( - gameState !== "starting" && - gameState !== "gaming" && - gameState !== "finished" - ) { - const { start_at } = lastJsonMessage.data; - setStartedAt(start_at); - const nowSec = Math.floor(Date.now() / 1000); - setTimeLeftSeconds(start_at - nowSec); - setGameState("starting"); - } - } else if (lastJsonMessage.type === "player:s2c:execresult") { - const { score } = lastJsonMessage.data; - if ( - score !== null && - (currentScore === null || score < currentScore) - ) { - setCurrentScore(score); - } - } - } else { - setGameState("waiting"); - console.log("player:c2s:entry"); - sendJsonMessage({ type: "player:c2s:entry" }); - } - } - }, [sendJsonMessage, lastJsonMessage, readyState, gameState, currentScore]); - - if (gameState === "connecting") { - return <GolfPlayAppConnecting />; - } else if (gameState === "waiting") { - return <GolfPlayAppWaiting />; - } else if (gameState === "starting") { - return <GolfPlayAppStarting timeLeft={timeLeftSeconds!} />; - } else if (gameState === "gaming") { - return ( - <GolfPlayAppGaming - problem={problem!.description} - onCodeChange={onCodeChange} - currentScore={currentScore} - /> - ); - } else if (gameState === "finished") { - return <GolfPlayAppFinished />; - } else { - return null; - } -} |
