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path: root/backend/game
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2026-02-16test(backend): add unit tests for auth_middleware, fortee, processor, account...nsfisis
2026-02-16style(backend): fix lint errors in test filesnsfisis
2026-02-16test(backend): add unit tests for auth, config, ratelimit, game, and apinsfisis
2026-02-15refactor(backend): introduce DI interfaces for testabilitynsfisis
2026-02-15fix(backend): replace panic() with proper error handling in runtime codensfisis
2026-02-15fix(backend): resolve TODO items for transactions, validation, and error hand...nsfisis
2026-02-15refactor(log): migrate from log to log/slog for structured loggingnsfisis
2026-02-13refactor: rename module/package namensfisis
2025-09-06fix(backend): normalize line endings before comparing test resultsnsfisis
2025-09-05feat(worker-swift): compile and run in one requestnsfisis
2025-09-05feat(backend): support swift languagensfisis
2025-08-17feat: update "PHPerKaigi" to "iOSDC Japan"nsfisis
2025-03-08trim php tag before executionnsfisis
2025-03-08websocket to pollingnsfisis
2025-03-04update go package namesnsfisis
2024-08-18feat(backend): do now show error message except for compile errornsfisis
2024-08-18feat(backend): do now show success messagensfisis
2024-08-18refactor(backend): rename func name for consistencynsfisis
2024-08-12feat(backend): increase max WebSocket message size from 512 byte to 50 KiBnsfisis
2024-08-12feat: show left time in play pagensfisis
2024-08-12feat(backend): change calculation of code sizensfisis
2024-08-12refactor(backend): refactor sending `execresult` and `submitresult` messagesnsfisis
2024-08-12feat: add `submitresult` messagensfisis
2024-08-12feat: do not show preliminary scorensfisis
2024-08-11feat: simplify starting procedurensfisis
2024-08-11feat(backend): remove `prepare` message's payloadnsfisis
2024-08-11feat(backend): make `games.problem_id` non-nullnsfisis
2024-08-10feat: implement watch pagensfisis
2024-08-08feat(backend/worker): calculate code hash in api-servernsfisis
2024-08-08fix(backend): fix an issue where game type is not setnsfisis
2024-08-08feat(backend/worker): enable `revive` in `golangci-lint`nsfisis
2024-08-08feat(backend/woerker): enable `errcheck` in `golangci-lint`nsfisis
2024-08-08feat(backend/worker): enable `unused`, `gofmt` and `goimports` in `golangci-l...nsfisis
2024-08-08feat(backend): aggregate testcase resultsnsfisis
2024-08-08feat(backend): implement processTaskResults() partiallynsfisis
2024-08-08refactor(backend): add Queue.Enqueue*() variantsnsfisis
2024-08-08feat(backend): split task into smaller task typesnsfisis
2024-08-08refactor: rename task result's "result" to "status" for consistencynsfisis
2024-08-08feat(backend): rename testcase_executions to testcase_resultsnsfisis
2024-08-08feat(backend): separate game hub worker channelnsfisis
2024-08-08feat(backend): fix an issue where testcase execution results are sent to all ...nsfisis
2024-08-08refactor(backend): move ownership of channel to send task resultsnsfisis
2024-08-05fix(backend): fix code submissionnsfisis
2024-08-05fix(backend): fix typo on message typesnsfisis
2024-08-05feat: show execution result in play pagensfisis
2024-08-05feat(backend): enqueue exec task when players submit their codensfisis
2024-08-05feat: implement task queuensfisis
2024-08-05feat(backend): wait for all players to enternsfisis
2024-08-05feat(backend): disallow to connect to watch page in multiplayer modensfisis
2024-08-05feat(backend): return `game_type` in API responsensfisis